Creating new things requires a bit of point balancing and a bit of GM intervention to make sure it works. Something from column A and something from column B.
Disadvantages | Advantages | ||
---|---|---|---|
Cost | Ingredient | Cost | Ingredient |
-1 | Non-restrictive costuming and/or make-up or prosthetics | 1 | +1 HP |
-2 | Restrictive | 2 | May cast a spell |
-4 | Very restrictive | 4 | A spellcaster (a group of spells) |
-1 | For each class they can't be | 1 | A minor advantage with a class |
-1 | For each weapon type they can't use | 1 | A minor advantage with a weapon |
-1 | For each armour type they can't use | 1 | A minor advantage with particular armour |
Disadvantages | Advantages | ||
---|---|---|---|
Cost | Ingredient | Cost | Ingredient |
-1 | Non-restrictive costuming and/or make-up or prosthetics | 1 | +1 HP |
-2 | Restrictive | 2 | May cast a spell |
-4 | Very restrictive | 4 | A spellcaster (a group of spells) |
-1 | For each weapon type they can't use | 1 | A minor advantage with a weapon |
-1 | For each armour type they can't use | 1 | A minor advantage with particular armour |
Disadvantages | Advantages | ||
---|---|---|---|
Cost | Ingredient | Cost | Ingredient |