It'll do until I can think of a better title. I like steampunk, and I like the concept of almost magical technological devices as a toolkit to solve problems. And let's face it - virtually all Interactive Fiction is puzzle solving. If all goes well, I'll do a series of semi-comedic adventures with Simon the Technomage. Because he's basically the first original character I thought of (although he's based on someone else's IP setting) — Peter Cobcroft 13/03/2006 14:36
Should be an object-light game as Technomages come with their own toolkits :)
The tricky part is to creatively come up with negatives to most of the toolkit in situations it isn't meant to be used.
simonvjack.t - the code so far (only just started)