User Tools

Site Tools


Cairo Fortunes

Back to sessions

Part I: Aligning Stars

Setting: Cairo

Part II: Paddlesteamer on the Nile

Setting: The Nile

  • Jack Archer's sacrifice is to take place at a party on board a paddlesteamer on the Nile
  • Kitty and Finnegan get guests invitations to the party
    • Aspects: Secret Benefactor and Greased Wheels
  • Ravikiran and Mr White infiltrate as servants
    • Aspects: Hired Help and Unnoticed
  • Amberley sneaks onboard as backup from her clunker of a boat and starts looting
  • An Austrian nobleman (possibly a duke or a prince) monopolises Kitty on the dance floor with tales of woe, gambling loses and the loss of his machine.
  • A mysterious sheik wanders the top deck looking for people.
  • A lascivious, fat, fez wearing head servant is bribed by Finnegan to show him and Kitty the suprise event ahead of time.
  • Party objectives are seen as
    1. Stop sacrifice and rescue Jack Archer
    2. Thwart the plans of the Order of the Scarab
    3. Don't burn down the boat
  • Kitty, Finnegan and Benni see Marconi's Cadaverous Prototype under a sheet in a meeting room, before hiding after hearing someone approaching (the mysterious shiek and the hot Italian)
  • A drunk American woman wins the “Anubis prize” in a wheel of fortune spin in a gambling area rife with prophetic trappings. Ravikiran follows the woman, suspecting foul play while Mr White stays in the room.
  • A servant attempts to stop Ravikiran from reaching the meeting room and is punched through the door
  • The woman is rescued, Ravikiran, Kitty and Finnegan flee the guards by going outside the ship. Mr White lowers them some bunting to climb up
  • Mr White hides the Marconi device in a silver salver and wanders the ship with it, keeping it away from the search parties.
  • Two servants attempt to throw the Austrian nobleman overboard, Ravikiran and Mr White take them out
  • Kitty enters the cultists's meeting room and sees a tied up and injured Jack Archer
  • Ravikiran and Amberley set fire to the boat
  • Diverse Alarums
  • In the ensuing combat with all characters, Jack is struck by the Dagger of Norn
  • In the confusion of the combat, the dagger is lost, but the Marconi device is kept
  • Everyone evacuates to Amberley's backup boat
  • The head servant is last seen charging passengers to get on the life boat.


  • GM: For choosing an aspect, decide what you want to accomplish at the party
    PC: “Flammable Boat”
  • Benni : “I noticed your friend is… female. That's my kind of woman.”
  • Mr White, in the cupboard, with the silver salver


Part III: Voices of the Dead

Setting: Cairo

  • Finnegan believes he has Marconi's prototype working. He, Kitty and Ravikiran take it to the bridge where Doctor Starlight died.
  • The radio contacts the Other Side, where a clamour of ghosts vie for attention. One claims to be Starlight, and asks Kitty for a kiss.
  • Following the spirit's advice - without payment - the party heads to the Souk to confront Swami Mokti about Starlight's death.
  • Mokti takes Finnegan to the Other Side to look for himself - but has no intention of returning him to the land of the living. Instead, he introduces his friend, the Dark Spirit.
  • Meanwhile, Ravi and Kitty are threatened by Mokti's thugs. They escape with the bodies into the alleyways of the Souk.
  • Finnegan confronts the Dark Spirit, and fools it into chasing a simulcrum of himself. He converses with the ghost of Starlight, who offers some insight into the plans of the Order of the Scarab and tells of a journal that he sent to Archer.
  • Kitty wins over the locals, and Ravi intimidates Mokti into revealing his plans.
roleplaying/spirit/cairo_fortunes.txt · Last modified: 2012/09/12 22:10 by