games:card:joustknight
Knight Cards
Type | Name | Description | Effect | Limit |
---|---|---|---|---|
Knight | Parry | Attempt to knock aside opponent's lance with your own. | Range of 1 to 3, If opponent's aim is orthogonally adjacent or on top of yours, move both aims one square orthogonally. | if not, move your aim 1 towards opponent's (may be diagonal). |
Knight | Set Lance | Couch your lance and steady your aim | +1 Impact | You may no longer move your aim |
Knight | Lean | Lean to one side to avoid blows | Choose left or right, -1 Impact to opponent if aiming at that side | +1 Impact if different, does not affect head hits. |
Knight | Rise | Move into the impact | +1 Impact | -1 Balance, cancels Sit Forward |
Knight | Sit Forward | Steady your seat | +1 Balance | cancels Rise |
Knight | Move Shield | Adjust your shield | Choose Up, Down, Inward or Outward | |
Knight | Brace Shield | Steady your shield | +1 Balance | You may no longer play the Move Shield card |
Knight | Steady | Stay as you are | No effect | |
Knight | Steady | Stay as you are | No effect |
Card Details
Parry
Important The parry only occurs in the phase of the turn where Knight Cards are resolved. This phase is AFTER the Horse Card resolution and the Aim Card resolution phases. A knight may well have moved to impact the other knight before the Parry card can take effect. Parry cards are range 1-3 and do not function at range 0 or less. If your aim is:
- next to your opponent's aim, move your aim into that square and move your opponent's aim into the next square adjacent to it.
- in the same square as your opponent's, move your opponent's aim one square in any direction, and move your own aim one square in the opposite direction.
- not adjacent to your opponent's aim, move your aim one square towards your opponent's aim. If this would be diagonal, move diagonal. If there is a choice of squares, opponent chooses.
Hitting the outside of the hit location table If an aim counter needs to be moved outside the hit location table, move it as follows instead :-
- A1, A5, D1, D5 - Stay
- A2, A3, D2,D3 - Move left
- A4, D4 - Move right
- B1, B4 - Move up
- C1, C4 - Move down
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CategoryJoust
games/card/joustknight.txt · Last modified: 2013/03/13 00:57 by 127.0.0.1