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Ursine Sapien

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You can push yourself twice for strength based checks for an additional 1 stress, each consequent double push gains level 1 harm (over extended). If used in battle, this ability can cause uncontrolled bloodlust (attacking characters indiscriminately)

In hot environments take Level 2 harm (heat exhaustion) every 2 hours.

-1d to command if the intended effect is specific and requires speech.

Any harm caused by these abilities can be healed by hibernating for 48 hours. Level 2-3 harm grants the crew one Gambit.

roleplaying/scumandvillainy/ursine_sapien.txt · Last modified: 2021/03/17 21:49 by curufea