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roleplaying:hero:resources:mage_class

Mage

1st Level:

Required:

  • Arcane Magic Skill (3 pts).
  • KS: Spellcraft and Magical Lore (3 pts).
  • KS: First Level Arcane Spells (3 pts).
  • Literacy in chosen language (1 pt).

Allows:

  • Access to First Level Arcane Spells.
  • KS: Read Magic/Scribe Scroll.
  • Combat Casting (3 pts).
  • Summon Familiar, a follower with –½ limitation “Must be a mage.”
  • An additional rank in the Magic combat tight group.

2nd Level:

Required:

  • Arcane Magic Skill (7 pts).
  • KS: Spellcraft and Magical Lore (5 pts).
  • KS: Second Level Arcane Spells (3 pts).
  • 5 points in first level arcane spells.

Allows:

  • Access to Second Level Arcane Spells.
  • KS: Alchemy.
  • An additional rank in the Magic combat tight group.
  • 1 additional level of speed, only usable to cast spells (5 pts).

3rd Level:

Required:

  • Arcane Magic Skill (11 pts).
  • KS: Spellcraft and Magical Lore (7 pts).
  • KS: Third Level Arcane Spells (3 pts).
  • 10 points in first level arcane spells.
  • 5 points in second level arcane spells.

Allows:

4th Level:

Required:

  • Specialist Magic Skill (3 pts).
  • KS: Any Specialist School (3 pts).
  • 10 points in first level arcane spells.
  • 10 points in second level arcane spells.
  • 10 points in third level arcane spells.

Allows:

  • Access to the basic spells of one Specialist School.
  • An additional rank in the Magic combat tight group.
  • 2 additional levels of speed, only usable to cast spells (10 pts).

5th Level:

Required:

  • Another Specialist Magic Skill (3 pts).
  • KS: Another Specialist School (3 pts).
  • Another Specialist Mana Pool (2 pts).

Allows:

  • Access to the basic spells of another Specialist School.
  • An additional rank in the Magic combat tight group.
  • May increase mana regeneration rates in all pools by 1.
roleplaying/hero/resources/mage_class.txt · Last modified: 2006/02/19 10:45 by 127.0.0.1