Battle Report: Campaign Turn 1
Jobs are a bit hard to come by, but your mechanic tells you they know a guy who needs some dirty work done. A squad of security robots have been hacked and are now firing on anyone that approaches, so he needs someone to go in and blow them to pieces. It’s a bad job, but it’s a paying job, and that’s what you need right now.
The Battle
The Enemy

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The Terrain

Setup
Enemy setup
The Bots are Defensive AI so are divided into three groups with 8“ between the groups. One bot is on the highest building effectively always being in cover and able to provide covering fire to the other bots.
Crew setup

Sieze the Initiative

- note I forgot that this scenario gives you a +1 to the roll as well
I chose only to move three crewmembers

Turn 1
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The bots try to move in range. Unfortunately the bottom most bot couldn't reach cover in time. It may have gone to either building, but if it went towards the bottom building, my crew would have more cover if they targetted it.
I got a couple lucky shots (needing 6) with my colony rifles.
Turn 2
Turn 3
After the Battle
Get Paid: 2 credits
Battlefield Finds: Personal trinket
Gather the Loot: 3 Dazzle grenades
Determine Injuries and Recovery: N/A
Experience and Character Upgrades: Dzheyn: 5xp, Others (except the bot): 4xp