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games:board:hordesofthegods [2013/03/20 21:30] curufea |
games:board:hordesofthegods [2013/03/20 21:30] (current) curufea [Introduction] |
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In general, combat between the different players will take place in [[HotgWorld|The World]] with the armies they have created through the acquisition of resources. Each player has a Stronghold on [[HotgWorld|The World]] from which their armies come. if the Stronghold is lost - many resources must be spent to acquire a new one. The game ends when there is only one Stronghold in [[HotgWorld|The World]]. | In general, combat between the different players will take place in [[HotgWorld|The World]] with the armies they have created through the acquisition of resources. Each player has a Stronghold on [[HotgWorld|The World]] from which their armies come. if the Stronghold is lost - many resources must be spent to acquire a new one. The game ends when there is only one Stronghold in [[HotgWorld|The World]]. | ||
- | The rules for combat are modifications on [[http://www.btinternet.com/~alan.catherine/wargames/strong.htm Hordes of the Things]] miniatures rules, which in turn are based on [[http://www.byzant.demon.co.uk/dbm.htm DBM (De Bellis Multidunis)]] | + | The rules for combat are modifications on [[http://www.btinternet.com/~alan.catherine/wargames/strong.htm|Hordes of the Things]] miniatures rules, which in turn are based on [[http://www.byzant.demon.co.uk/dbm.htm|DBM (De Bellis Multidunis)]] |
=====Number of players===== | =====Number of players===== | ||
[[HotgSpirit|The Spirit World]] is a dodecahedronic ring, so placing [[HotgRealm|Realms]] for each player should be easy (except for 5 players) | [[HotgSpirit|The Spirit World]] is a dodecahedronic ring, so placing [[HotgRealm|Realms]] for each player should be easy (except for 5 players) |