games:board:battlestations:battlestationsturn
Turn Sequence
- Before the Mission
- Droid, Module and Equipment upgrades
- Hyperspace departure
- Galactic Civil Wars: Personalities and Plot Twists determination
- Pax Galacticum: Hazard determination
- Hazard Round
- Phase 1
- Phase 2
- Phase 3
- Phase 4
- Phase 5
- Phase 6
- Any remaining severity not reduced in the Hazard Round now is applied as the hazard.
- Arrival with Speed 4
- Pirates of Trundlia: Initial Morale determination for all ships
- In the Mission
- At the beginning of every Round
- Power Generation
- During the Round
- Phase 1
- Move ships
- Move missiles
- Collisions
- Player actions
- NPC actions
- Held player actions
- Grenade detonations
- End of phase character effects
- Reduce OOC by 1
- Phase 2
- as Phase 1
- Phase 3
- as Phase 1
- Phase 4
- as Phase 1
- Phase 5
- as Phase 1
- Phase 6
- as Phase 1
- After the Round
- Remove Used markers
- Remove a Stun marker from each stunned character
- Reduce Speed by 1
- Reduce Gun, Helm and Shield energy by 1
- After the Mission
- Spoils of War
- Revive dead characters
- Overwhelming success rewards
- Space Dock
- Requisitioning (for UREF only)
- Return captured crew
- Equipment purchases
games/board/battlestations/battlestationsturn.txt · Last modified: 2013/03/17 20:01 by 127.0.0.1