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games:board:battlestations:battlestationsturn

Turn Sequence

  • Before the Mission
    1. Droid, Module and Equipment upgrades
    2. Hyperspace departure
    3. Galactic Civil Wars: Personalities and Plot Twists determination
    4. Pax Galacticum: Hazard determination
      1. Hazard Round
        1. Phase 1
        2. Phase 2
        3. Phase 3
        4. Phase 4
        5. Phase 5
        6. Phase 6
      2. Any remaining severity not reduced in the Hazard Round now is applied as the hazard.
    5. Arrival with Speed 4
    6. Pirates of Trundlia: Initial Morale determination for all ships
  • In the Mission
    • At the beginning of every Round
      1. Power Generation
    • During the Round
      1. Phase 1
        1. Move ships
        2. Move missiles
        3. Collisions
        4. Player actions
        5. NPC actions
        6. Held player actions
        7. Grenade detonations
        8. End of phase character effects
        9. Reduce OOC by 1
      2. Phase 2
        • as Phase 1
      3. Phase 3
        • as Phase 1
      4. Phase 4
        • as Phase 1
      5. Phase 5
        • as Phase 1
      6. Phase 6
        • as Phase 1
    • After the Round
      1. Remove Used markers
      2. Remove a Stun marker from each stunned character
      3. Reduce Speed by 1
      4. Reduce Gun, Helm and Shield energy by 1
  • After the Mission
games/board/battlestations/battlestationsturn.txt · Last modified: 2013/03/17 20:01 by 127.0.0.1