games:board:thiefgamecivilians
Differences
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— | games:board:thiefgamecivilians [2015/11/27 13:14] (current) – created - external edit 127.0.0.1 | ||
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+ | ======Civillians====== | ||
+ | ^ Go back to [[thiefgame]] ^ | ||
+ | =====Defining a Civilian===== | ||
+ | ===Statuses=== | ||
+ | * **Bored**---The typical status of civilians. | ||
+ | * **FOV:** 90 degrees---**Notice: | ||
+ | * **Panicked**---Looking everywhere because something is not right, and they know it. A panicked civilian has either spotted something unusual but not yet identified it as a thief - or they have been alerted by a guard. | ||
+ | * **FOV:** 180 degrees---**Notice: | ||
+ | ===Skills=== | ||
+ | * **Alertness**---Ability to notice changes in the environment | ||
+ | * **Hearing**---Ability to hear unusual sounds | ||
+ | * **Speed**---How quickly they move. Speed+3 = inches moved each turn. | ||
+ | * **Weapon skill**---How quickly they will kill you | ||
+ | ===Type of Civilian=== | ||
+ | * **Guest**---__A__: | ||
+ | * **Servant**---__A__: | ||
+ | * **Noble Guest**---__A__: | ||
+ | ===Health=== | ||
+ | A civilian has 3 health levels. | ||
+ | ===Equipment=== | ||
+ | * **Sword**---Melee weapon | ||
+ | * **Armour**---To protect against more violent thieves. | ||
+ | * __Effect__: Damage is halved | ||
+ | ===Traits=== | ||
+ | Used to personalise civilians. | ||
+ | * **Obese**---Halve speed (round down, speed must be at least 2 originally). The civilian' | ||
+ | * **Veteran**---Once per game, the Owner may change this civilian' | ||
+ | * **Drunkard**---All skills are at 1 point. | ||
+ | * **Soldier**---This civilian is ex-military and has their old service equipment: Armour and Sword. | ||
+ | * **Mage**---This civilian is a mage and may cast fireballs once per turn which act like fire arrows. | ||
+ | =====Using a Civilian===== | ||
+ | ===Wander Routes=== | ||
+ | Civilians have a limited number of routes they can take. A civilian in a line route will travel up and down it for the entire game. A civilian in a circle route will travel around it the entire game. | ||
+ | |||
+ | **Stationary** | ||
+ | * __Available for__: Guest and Noble Guest | ||
+ | * __Description__: | ||
+ | **Single Room** | ||
+ | * __Available for__: All | ||
+ | * __Description__: | ||
+ | **Adjacent Rooms** | ||
+ | * __Available for__: Guest and Noble Guest | ||
+ | * __Description__: | ||
+ | **View the trophy** | ||
+ | * __Available for__: Guest and Noble Guest | ||
+ | * __Description__: | ||
+ | **Kitchen staff** | ||
+ | * __Available for__: Servant | ||
+ | * __Description__: | ||
+ | ===Detection=== | ||
+ | * [[ThiefgameDetect|Detection]] | ||
+ | |||