Here I've compiled together all the games on the Warpspawn website into a single document - every gam published there up until today. However, this is a rather large file - so I've created a version with the inline graphics and a version without
Big Book O'Games with graphics | |
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Microsoft Word version in a ZIP file | 8mb (20mb unzipped) |
PDF version | 10mb |
Big Book O'Games without graphics | |
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Microsoft Word version in a ZIP file | 2mb (14mb unzipped) |
PDF version | 4mb |
This is a card randomizer similar to others - useful(ish) for online play.
http://www.curufea.com/games/warpspawn/skirmish/skirmish.php
This does not yet link the gates togethor, but it's a start :)
http://www.curufea.com/games/warpspawn/hyborian/hyborian.php
Okay, finally have created a game, and now have made the cards for it too. Same kind of card randomiser as I've previously written. but now with a nifty background
http://www.curufea.com/games/warpspawn/farscape/index.php
I experimented with creating a text only map for this one. And hex-based made it challenging
http://www.curufea.com/games/warpspawn/archimage/archimage.php
http://www.curufea.com/games/warpspawn/tournament/tournament.php
http://www.curufea.com/games/warpspawn/cod/cod.php
Now with a card deck randomiser as well.
http://www.curufea.com/games/warpspawn/darksun/darksun.php
Now with a card deck randomiser as well.
http://www.curufea.com/games/warpspawn/underdark/underdark.php
First written (13/11/2003)
New - Now offers a separate PDF or HTML display for cards
Here is a couple of PHP parsers I wrote which takes Lloyd's wonderful games site, which is unfortunately hosted on a adware website, and remove the annoying popup adds and javascript. I've also attempted to detect where in the game text the cards deck is listed and create a table out of the data, so it can be printed out and cut up easily. There is some minor formating too.
PHP is a bit like Word macros - you have to search for a keyword in a sentence, and replace it. So it is occasionally hit and miss. Here's the specifics :-
Checks for a blank line, and if the next line is in capitals, puts the <h2> tags around it. Also ends any <p> and starts a new paragraph afterwards.
The key phrase it looks for is "CARD LIST" without "NOTATION" or the word "DECK" appearing at the end of the line without "THE" in the line.
Using Poser 5, Adobe Photoshop 7, and the occasional Google search for landscapes, I've created cards for this game. Please note that being Australian, I use different spelling for some words than the original rules do, but where possible I cut and pasted straight from Lloyd's page.
Board tiles 1.21mb Zip file
Event cards 1.20mb Zip file
Golem cards 1.04mb Zip file
If you are able to print double sided, I've included card backs as well. These are meant for 300 DPI A4 paper/card so the files are huge.
Board Back | |||||
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617k JPG | |||||
Board Sheet 1 | Board Sheet 2 | Board Sheet 3 | Board Sheet 4 | Board Sheet 5 | Board Sheet 6 |
696k JPG | 725k JPG | 805k JPG | 805k JPG | 798k JPG | 322k JPG |
Event Back | |||||
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1024k JPG | |||||
Event Sheet 1 | Event Sheet 2 | Event Sheet 3 | Event Sheet 4 | Event Sheet 5 | Event Sheet 6 |
600k JPG | 517k JPG | 522k JPG | 580k JPG | 515k JPG | 138k JPG |
Golem Back | |||||
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840k JPG | |||||
Golem Sheet 1 | Golem Sheet 2 | Golem Sheet 3 | Golem Sheet 4 | Golem Sheet 5 | Golem Sheet 6 |
512k JPG | 422k JPG | 383k JPG | 429k JPG | 592k JPG | 301k JPG |
Counters | Wizards 1 | Wizards 2 | |||
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446k JPG | 493k JPG | 493k JPG | |||
Golem Status 1 | Golem Status 2 | Golem Status 3 | Golem Status 4 | Golem Status 5 | Golem Status 6 |
595k JPG | 595k JPG | 595k JPG | 595k JPG | 595k JPG | 595k JPG |