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        <dc:date>2021-04-02T00:41:24+00:00</dc:date>
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        <title>00</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:00&amp;rev=1617324084&amp;do=diff</link>
        <description>Session 0
  Back to start  
Characters created and ship.  No additions at this stage to Lines and Veils

Setting Questions

	*  Are  we going  for  a romp or  is  this a serious, gritty  story? 
Somewhat gritty - equivalent to Firefly and Cowboy Beebop
	*  How mysterious is the Way? Is it vanishingly rare and scary, or  is it uncommon, but  well-enough known?</description>
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        <dc:date>2021-04-02T00:45:02+00:00</dc:date>
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        <title>01</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:01&amp;rev=1617324302&amp;do=diff</link>
        <description>Session 1
  Back to start  
Starting  Situation

Your crew of smugglers was hired by Citani (your crew’s reclusive info broker friend) to deliver a small, well-sealed box to the moon of Warren for a very particular client who didn’t want to reveal their identity. The job sounded easy enough</description>
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        <dc:date>2021-06-01T04:51:10+00:00</dc:date>
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        <title>02</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:02&amp;rev=1622523070&amp;do=diff</link>
        <description>Session 2
  Back to start  
Starting  Situation

A scientist  wishes  to hire a crew  to get  them off  Warren, past the  Guild  patrols  looking  for  them  and  to  the  next  system  over where  they’ll  be safe.  What research does  the Guild not  want them  to  reveal?  Which  faction  will  hide  them  once  they’re  offworld?</description>
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        <dc:date>2021-03-18T04:46:57+00:00</dc:date>
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        <title>4_armed_hunter_predator</title>
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        <description>4 Armed Hunter/Predator
  Back to xenos  
0 Stress:  Four arms that work independently.  Sense infared light.

1 Stress:  Use your enhanced muscles to lift a thug one-handed.  Hear a conversation across the room.  Eat something typically nonedible.  Track a creature by scent.</description>
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        <dc:date>2021-03-18T03:17:04+00:00</dc:date>
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        <title>ace</title>
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        <description>Kithamora Korkedra
  Back to start   Alias: Ace 
Look: Giant scorpian 
Heritage: Xeno
Background: Syndicate
Vice: Weird Pilot 

Scorpianoid: You are resistant to heat, low pressure and slashing harm but are large and bulky requiring specialty tools and furniture.  You have no fine manipulation.  For</description>
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        <dc:date>2021-03-26T03:05:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cards</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:cards&amp;rev=1616727924&amp;do=diff</link>
        <description>Cards
  Back to start  
Stress Playaid

[Stress Playaid]

Equipment
[Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array]
Clocks
[Array][Array][Array][Array][Array]
Faction Clocks
[Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][Array][A…</description>
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        <dc:date>2021-03-13T04:27:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_questions</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:character_questions&amp;rev=1615609666&amp;do=diff</link>
        <description>Character Questions
  Back to start  
Taken from the Save the Universe RPG.

Pick one of the following archetypes that matches your character idea and have a look at the questions for inspiration-

Scoundrel

Early History:

	*  What’s your preferred crime?
	*  What aspect of the galactic conflict did you learn to exploit?</description>
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        <dc:date>2021-03-14T02:14:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>conversion</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:conversion&amp;rev=1615688051&amp;do=diff</link>
        <description>Conversion
  Back to start  
Equivalents in pop culture scifi that are similar to the Scum &amp; Villainy setting

Setting
 S&amp;V  Star Wars  Firefly  Blake&#039;s 7  Killjoys  Farcape  The Hegemony  The Empire  The Alliance The Federation  The government  -  The Way</description>
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        <dc:date>2021-03-18T04:47:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>craver</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:craver&amp;rev=1616042838&amp;do=diff</link>
        <description>Craver
  Back to xenos  
We also had a Muscle character based off of the Cravers from Endless Space. We ran them as being created by the Ur long ago and then left to their own warlike devices.

0 Stress: Four arms that work independently. Sense infared light.</description>
    </item>
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        <dc:date>2021-03-13T04:21:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>create_a_faction</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:create_a_faction&amp;rev=1615609314&amp;do=diff</link>
        <description>Create a Faction
  Back to start  
From The Gauntlet Blog:-

Just like Circles, the Faction Roll represents how connected the crew is and how well they can leverage those connections to get what they want. It allows for players to do world building and presents trade offs between resource consumption, faction potency, and complication of relationships.
The Faction Roll costs 1 downtime activity. A successful Faction Roll creates a new faction in the game, sets a status for the crew with the fact…</description>
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        <dc:date>2021-03-13T04:32:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:event&amp;rev=1615609966&amp;do=diff</link>
        <description>Events
  Back to start  
Initial list taken from the Save the Universe RPG.

	*  A secret meeting of galactic crime bosses
	*  A hostile takeover of a peaceful planet
	*  The outbreak of a great war
	*  A great science conference
	*  The trial of an infamous war criminal
	*  Vital treaty negotiation between hostile powers</description>
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        <dc:date>2021-03-14T22:48:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>faction_relations</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:faction_relations&amp;rev=1615762099&amp;do=diff</link>
        <description>Faction Relations
  Back to start  
Your current standing with the factions in Procyon Sector
   Hegemonic     Criminal     Weirdness   Tier   Name    Status   Tier   Name    Status   Tier   Name    Status    V    [Guild of Engineers] 
Guild of Engineers       IV    [Lost Legion] 
Lost Legion</description>
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        <dc:date>2021-03-12T06:20:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>factions</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:factions&amp;rev=1615530037&amp;do=diff</link>
        <description>Factions
  Back to start  
Factions come in three broad categories - Hegemonic (the powers officially in charge of the vast civilisation), Criminal (those that regularly break the laws of those in power) and Weirdness (cults and uses of supernatural power)</description>
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        <dc:date>2024-06-17T05:33:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>location</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:location&amp;rev=1718602389&amp;do=diff</link>
        <description>Locations
  Back to start  
Initial list taken from the Save the Universe RPG.

	*  An arcology built on the back of a vast whale-like beast that swims through the vacuum
	*  A continent-sized scrapyard which contains anything you might wish to find
	*  An upmarket, swanky, in-demand night club, with multiple floors, false ceilings, lift shafts, secret booths, and more unusual facilities like zero-G dance floors</description>
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        <dc:date>2021-03-18T04:46:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lost_member_of_the_ur</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:lost_member_of_the_ur&amp;rev=1616042819&amp;do=diff</link>
        <description>Lost member of the Ur
  Back to xenos  
One of my characters decided they wanted to be a long lost member of the Ur species. They have an almond shaped head and eyes, a thin corkscrew shaped body surrounded by six tentacles. They were put in stasis with several others after they created a universe encompassing network of machines that was using the Way to restart the universe and prevent its inevitable heat death. They were discovered in a damaged Ur ship by another member of the crew, and are t…</description>
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        <dc:date>2021-03-18T04:46:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>memmish</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:memmish&amp;rev=1616042814&amp;do=diff</link>
        <description>Memmish
  Back to xenos  
The planet Mem is in  the Holt system, and consequently the Memish are not an unfamiliar  sight in  the Procyon sector. Although they’re generally humanoid, the Memish have pitch-black eyes, and skin  that comes in  various shades of  blue, purple, and green. Instead of  hair  they  have  tentacles.  The Memish are able  to survive at extreme depths, and navigate  waters  with  virtually  no light available. They’re known  for  organizing in complex, extended  family  g…</description>
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        <dc:date>2021-03-18T04:47:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>otori</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:otori&amp;rev=1616042828&amp;do=diff</link>
        <description>Otori
  Back to xenos  
We also had our Rocket Raccoon inspired race, the Otori. The player also wanted to focus on being able to fit through things. They’re ironically rare in Procyon sector (ironic since raccoons are in the genus procyon XD):

Here are some things you might expect an Otori to do:</description>
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        <dc:date>2021-03-18T04:49:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scorpianoid</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:scorpianoid&amp;rev=1616042988&amp;do=diff</link>
        <description>Scorpianoid
  Back to xenos  
0 Stress: You are resistant to heat, low pressure and slashing harm.

1 Stress: You may jump forward a significant distance. 

2 Stress: You can push yourself to do one of the following:

	*  a superhuman feat with your armor piercing claws</description>
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        <dc:date>2021-03-18T04:47:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>skrull</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:skrull&amp;rev=1616042824&amp;do=diff</link>
        <description>Skrull
  Back to xenos  
One of my players is playing a kind of a Skrull (doppelganger) xeno.
For 2 stress (or 1 stress and 1 heat) it can transform to anyone it sees and gain some of their short-term memory (we usually do an attune/study/fortune roll when it comes to accessing this memory).</description>
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        <dc:date>2021-03-18T04:15:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>snake_eyes</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:snake_eyes&amp;rev=1616040949&amp;do=diff</link>
        <description>Mordo Veers
  Back to start   Alias: Snake Eyes 
Look:  
Heritage: Spacer 
Background:  
Vice: Gambling  Scoundrel 

Serendipitous: Your crew starts with +1 gambit when the pool resets.++ 

I know a Guy: When you first dock at a port after being away, pick one and ask the GM about a job: it’s not deadly—it pays well enough—it’s not a rush job—it comes from a faction you trust—it targets an enemy you have. You may spend</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-03-02T23:00:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>social</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:social&amp;rev=1614726013&amp;do=diff</link>
        <description>The Social Contract
  Back to start  
Important tools to help make the game safe for everyone and a summary of decisions made for the game.  The setting inherently has many possibly offensive tropes within in that are also listed here.

Defaults

	*  Oppressive or invasive bureaucracy that is corrupt</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-06-17T06:01:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:start&amp;rev=1718604093&amp;do=diff</link>
        <description>Scum and Villainy

Resources

	*  Actual Plays
		*  Real Fantasy Encounters Australian Podcast
		*  YouTube Online Play with one of the designers as GM

	*  Discussion Forums
		*  Discussion Forum
		*  Reddit

	*  Kumu Maps and relationship data 
	*  [Pregens]
	*  Blades in the Dark homepage
		*  Obsidian Portal old campaign organising site (now deleted)

	*  Random Generators for jobs and NPCs</description>
    </item>
    <item rdf:about="https://curufea.com/doku.php?id=roleplaying:scumandvillainy:stitch&amp;rev=1617324553&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-02T00:49:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stitch</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:stitch&amp;rev=1617324553&amp;do=diff</link>
        <description>Spike Wyndam
  Back to start   Alias: Stitch 
Look: Old uniform thick boots, bandana, blood &amp; dust 
Heritage: Colonist 
Background: Military 
Vice: Stupor  Stitch 

I’m a Doctor, not a…: You can push yourself to roll your doctor rating while performing a different action. Say which patient, research, or posting taught you this trick</description>
    </item>
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        <dc:date>2021-03-13T06:33:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>systems</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:systems&amp;rev=1615617210&amp;do=diff</link>
        <description>The Procyon Sector
  Back to start  
[PDF map of the sector] made in Kumu

The Procyon Sector is the limit of the game for Scum &amp; Villainy.  It&#039;s more in keeping with the TV series Killjoys and Firefly that way than Star Wars or Blake&#039;s 7.

SYSTEM: RIN

A three-gate system, with the only path deeper into the Hegemony.
Rin is largely prized for its natural resources, many of which (like
Baftoma) have already been plundered. This is also why it contains
powerful pirate and Syndicate factions that …</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-03-18T04:10:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tak</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:tak&amp;rev=1616040608&amp;do=diff</link>
        <description>Ken Takura
  Back to start   Alias: Tak 
Look: Grimy, tall, old clothes, hooded cloak, long hair 
Heritage: Manufactured 
Background: Military 
Vice: Stupor  Muscle 

Unstoppable: You can push yourself to do one of the following: 
perform a feat of physical force that verges on the superhuman—engage a small gang on equal footing in close combat.</description>
    </item>
    <item rdf:about="https://curufea.com/doku.php?id=roleplaying:scumandvillainy:the_ship&amp;rev=1615795023&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-15T07:57:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_ship</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:the_ship&amp;rev=1615795023&amp;do=diff</link>
        <description>Stardancer
  Back to start  
Designation: CF-350 Series Scarab-class Freighter 

Crew Reputation: Professional 

Colours/look: TBD 

Ship Size: Freighter

Expenses
 Credits: 1  Upkeep: 1  Gambits: 3  Any crew member can spend a gambit during an action roll to add</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-03-18T04:12:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tilly</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:tilly&amp;rev=1616040752&amp;do=diff</link>
        <description>Amatilda Constance Wolffe
  Back to start   Alias: Tilly 
Look: Woman wearing leathers / spacesuit 
Heritage: Imperial 
Background: Noble
Vice: Obligation  Mechanic 

Tinker: When you work on a clock with rig or hack, or when you study a schematic, fill +1 segment</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-03-18T04:47:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ur-bot</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:ur-bot&amp;rev=1616042826&amp;do=diff</link>
        <description>Ur-Bot
  Back to xenos  
I have an Ur-bot Pilot in one my crews and we it looked something like this when we were all said and done:

Here are some things you might expect an Ur-bot to do:

0 Stress: Eschew breathing and eating. Have immunity to diseases.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-03-18T04:49:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ursine_sapien</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:ursine_sapien&amp;rev=1616042947&amp;do=diff</link>
        <description>Ursine Sapien
  Back to xenos  
You can push yourself twice for strength based checks for an additional 1 stress, each consequent double push gains level 1 harm (over extended). If used in battle, this ability can cause uncontrolled bloodlust (attacking characters indiscriminately)</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-03-18T04:43:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>xenos</title>
        <link>https://curufea.com/doku.php?id=roleplaying:scumandvillainy:xenos&amp;rev=1616042622&amp;do=diff</link>
        <description>Xenos
  Back to start  
Xeno is the racist ingame term for a non-average lifeform.  The assumption of the genre is human as the rules are written to simulate TV shows with a budget that restricts how many actors in makeup there can be.  

Examples

Examples of Xenos made during play.  They were taken from forum posts on the game.</description>
    </item>
</rdf:RDF>
