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 Go back to Cultists in the Dark 
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 Go back to Cultists in the Dark 
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        <description>Cultists in the Dark
 Go back to Blades in the Dark 
Acolytes of a forgotten god 

You heard the secret voice calling in the darkness. You obeyed. You are its
instrument—and the world shall bow before its glory, or burn. 


When you play a Cult, you earn xp when you advance the agenda of your deity
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        <description>Deep Cuts Cheat Sheet
 Go back to Blades in the Dark 
Threat roll

When you face a negative consequence from a dangerous opponent or challenging situation, make a Threat Roll to see if you can avoid it.

	*  The GM must clearly state the threat before the roll
	*  The failure of an action is also a Threat</description>
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 Go back to Cultists in the Dark   [Flint, a spirit trafficker]  Background: Spirit Trafficker  Physical Description: 
Flint stands about 5&#039;10“ with a lean, wiry build that hints at agility and resilience. His skin is pale, almost ghostly, a reflection of his deep dealings with spirits and the supernatural. His sharp, piercing eyes are a cold gray, often darting around as if constantly assessing the unseen energies around him. They seem to shimmer faintly in dim light, giving him an almost…</description>
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 Go back to Cultists in the Dark   [Grist, a Skovlan boxer]  Background: Boxer</description>
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 Go back to Cultists in the Dark 
Character Information
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 Go back to Cultists in the Dark 
Character Information
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 Go back to Cultists in the Dark 
Character Information
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 Go back to Cultists in the Dark   [Mateas Kline, a noble]  Background: Noble Contact / Cult Affiliate  Backstory: 
Born into the Kline family, one of the noble houses in Doskvol, Mateas Kline was destined for privilege and power. However, his insatiable curiosity and obsession with arcane sciences, especially electroplasm manipulation, set him apart from his aristocratic peers. Drawn into the clandestine circles of the [TBD] , he sought forbidden knowledge to elevate his standing—a…</description>
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 Go back to Cultists in the Dark   [mercy, a cold killer]  Background: Killer</description>
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        <description>Blades in the Dark (v6)

Resources

	*  Devil&#039;s Bargains  Google Drive document
	*  NPC Generator Google Drive *.XLSM
	*  NPC Generator Google Drive Sheet
	*  Score Generator
	*  Soundtrack Playlists
	*  Pregen Characters
	*  New Playbooks - Demon, Hull, Vampire, Infernalist, Exorcist
	*  Gangs
	*  Playbooks in Google Sheets
	*  Random Generators - People, Scores, Locations, Devils and The City - for mobile device viewing</description>
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        <dc:date>2025-05-13T02:05:05+00:00</dc:date>
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 Go back to Cultists in the Dark   [Roslyn Kellis, a noble]  Background: Noble</description>
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Attributes
  Insight XP: 0   Prowess XP: 0</description>
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        <dc:date>2016-06-09T05:05:26+00:00</dc:date>
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        <description>Blades in the Dark

	*  Current Campaign - 5 Cultists in Six Towers, to say nothing of the God.
	*  Old Campaign - for version 6 (current version is 8 )

Introduction

The game takes place in the cold, foggy city of Doskvol (aka Duskwall or “the Dusk”). It’s an industrial city reminiscent of our world during the second industrial revolution of the 1870s—there are trains, steamboats, printing presses, simple electrical technology, carriages, and the black smog of chimney smoke everywhere. Doskvol…</description>
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 Go back to Cultists in the Dark   [Stazia, an apothecary]  Background: Apothecary</description>
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        <description>Threat Roll
 Go back to Blades in the Dark 
The Threat Roll is made after the GM describes a bad consequence that is about to happen.  You start with as many dice as the Action being used to negate/lessen the consequence.

Bonus Dice

You can get additional dice to your roll from:</description>
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