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roleplaying:versailles:versaillescharacteristics [2014/03/20 21:15] (current)
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 +| Go Back to ^ [[roleplaying:rulesversailles]] ^
 +All statistics are rated between 1 and 10.
 +  * **Strength** --- Only ever used by manual labourers and those of low birth likely to engage in fisticuffs.
 +    * Game use : Add this score to any card you use in skill resolutions requiring Strength
 +  * **Agility** --- The nobleman's main characteristic other than Repartee (see below), used for duelling as well as dance.
 +    * Game use : Add this score to any card you use in skill resolutions requiring Agility.  This characteristic is also used when duelling to determine the accuracy of shots or sword use.
 +  * **Endurance** --- The ability to stave off disease or ride long distances ahorse.
 +    * Game use : Add this score to any card you use in skill resolutions requiring Endurance.  This characteristic is also used to determine if a particular injury will be mortally wounding or only a minor wound (see [[VersaillesInjury|Injury and Death]]).
 +How others think of you and what you think of yourself.  This includes many of the statistics that lesser games would regard as "wisdom" or "ego".
 +  * **Beliefs** --- Any convictions the character has.  This can be something as simple as //"France is the greatest nation in the world: 4"// or something silly like //"The King should never wear grey: 3"// Religious matters, political ideas and philosophy should all be expressed as Beliefs if the character has any opinions on the matter.  A character should have at least three or more beliefs.
 +  * **Reputation**  --- Can be specialised into different major and minor social classes - or even into particular groups, guilds or families.
 +    * Commoners (Farmers, Tanners, Coopers, Tinkers, Reeves, Weavers etc)
 +    * Merchants (Wool traders, Leather traders, Guild leaders, First Class etc)
 +    * Military (Officers, Veterans, Rank&File of standing armies) 
 +    * Clergy (Particular monastery or nunnery, a priory, the upper ranks)
 +    * Nobility (Local nobility, Landed knights, Lesser peers, Higher peers, Foreign nobility)
 +    * Royalty (A particular member of the family, Foreign royalty)
 +  * **Favours** --- Various sorts to different people.  The class of the person who owes you the favour compared to your own should be regarded as a multiplier to the cost (i.e. A peasant expecting a minor favour of the King would need to pay 18 points, and for a noble to have the same, only 6 would be paid).
 +    * Trivial (1)
 +    * Minor (3)
 +    * Significant (5)
 +    * Major (7)
 +    * Oath (10)
 +===Examples of the different levels===
 +<table border="1" cellpadding="3">
 +<tr><td>1</td><td>You almost have an opinion</td><td>Someone may have heard of you</td><td>Trivial - you saved a seat for them in the theatre once.</td></tr>
 +<tr><td>2</td><td>You have an opinion</td><td>Some have heard of you</td><td></td></tr>
 +<tr><td>3</td><td>You have a firm opinion</td><td>You're known by most</td><td>Minor - you paid some debts of theirs once.</td></tr>
 +<tr><td>4</td><td>You have a strong conviction</td><td>It's rare that someone hasn't heard of you</td><td></td></tr>
 +<tr><td>5</td><td>You would stand up to your peers in your belief</td><td>You are regarded as one of them</td><td>Significant - they owe their current lifestyle to your help</td></tr>
 +<tr><td>6</td><td>You would suffer ridicule and public embarrassment for your belief</td><td>They always include an invitation to you</td><td></td></tr>
 +<tr><td>7</td><td>You would suffer torture for your beliefs</td><td>When people think of them, they think of you</td><td>Major - you saved their life</td></tr>
 +<tr><td>8</td><td>You would kill for your beliefs</td><td>You are a champion to them</td><td></td></tr>
 +<tr><td>9</td><td>You would die for your beliefs</td><td>You are entrusted with all their closely guarded secrets</td><td></td></tr>
 +<tr><td>10</td><td>You would suffer the death of loved ones for your belief</td><td>They are your devotees</td><td>Oath - they have bound their fate to yours with a life debt</td></tr>
 +<tr><td>11+</td><td>You are actively organising armies or cults to convert others to your way of thinking</td><td>They worship you</td><td></td></tr>
roleplaying/versailles/versaillescharacteristics.txt · Last modified: 2014/03/20 21:15 (external edit)