User Tools

Site Tools


roleplaying:hero:ws:lictors
no way to compare when less than two revisions

Differences

This shows you the differences between two versions of the page.


roleplaying:hero:ws:lictors [2015/01/26 19:24] (current) – created - external edit 127.0.0.1
Line 1: Line 1:
 +======Lictors======
  
 +<html>
 +<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td><td rowspan="21"></html>{{:ws:wslictor.png|Lictor}}<html></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>24</font></td></tr><tr><td align="right"><font size=2>21  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>22</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>0</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>4/19  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>4/19  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2> </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>32</font></td></tr><tr><td align="right"><font size=2> </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>42  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>85  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>24</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>12"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>4"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 154
 +
 +
 +
 +<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">30  </td><td><b><i>Chameleon Scales: </i></b>Multipower, 30-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">2u  </td><td>1)  Invisibility to Sight Group , Reduced Endurance (0 END; +1/2) (30 Active Points); Conditional Power Only when not moving (-1/2) </td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">1u  </td><td>2)  Negative Penalty Skill Levels (increase Range Modifier character suffers with All Attacks by -5) (15 Active Points); Conditional Power Only when moving (-1/2) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">32  </td><td><b><i>Flesh Hooks: </i></b>Multipower, 57-point reserve,  (57 Active Points); all slots Extra Time (Extra Phase, -3/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1u  </td><td>1)  <b><i>Grapple wall: </i></b>Clinging (normal STR) (10 Active Points); Extra Time (Extra Phase, -3/4) </td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">2u  </td><td>2)  <b><i>Pierce Enemy: </i></b>(Total: 57 Active Cost, 21 Real Cost) HKA 1d6 (1 1/2d6 w/STR), Armor Piercing (+1/2) (22 Active Points); Extra Time (Extra Phase, -3/4) (Real Cost: 12) <b>plus</b> Stretching 7" (35 Active Points); Only to Grab (-1), Extra Time (Extra Phase, -3/4), Only if BODY damage caused (-1/2), Restrainable (if the hooks take BODY damage; -1/2), no Noncombat Stretching (-1/4) (Real Cost: 9) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">33  </td><td><b><i>Chitin Shell: </i></b>(Total: 72 Active Cost, 33 Real Cost) FF (15 PD/15 ED), Hardened (+1/4), Reduced Endurance (0 END; +1/2) (52 Active Points); Cap, Long Vest (Protects Locations 10-13; -1 1/4) (Real Cost: 23) <b>plus</b> +20 STUN (20 Active Points); Conditional Power Only if attack hits the force field (-1) (Real Cost: 10) </td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">40  </td><td><b><i>Lictor Senses: </i></b>(Total: 40 Active Cost, 40 Real Cost) Nightvision (Real Cost: 5) <b>plus</b> +5 PER with all Sense Groups (Real Cost: 15) <b>plus</b> Targeting with Smell/Taste Group (Real Cost: 20) </td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">26  </td><td><b><i>Lictor Claws: </i></b>HKA 1d6 (1 1/2d6 w/STR), Autofire (3 shots; +1/4), Armor Piercing (+1/2) (26 Active Points) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top"> </td><td><b><i>Chitin: </i></b>Damage Resistance (4 PD/4 ED) </td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top"> </td><td><b><i>Hive Mental Barrier: </i></b>Mental Defense (9 points total) </td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top"> </td><td><b><i>Two Extra Arms: </i></b>Extra Limbs  (2) </td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">20  </td><td><b><i>Bio-Engineered: </i></b>LS  (Immunity All terrestrial diseases and biowarfare agents; Immunity: All terrestrial poisons and chemical warfare agents) </td><td valign="top" align="right">0</td></tr></table><b>Powers Cost:</b> 203
 +
 +
 +
 +
 +
 +<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right"> </td><td>+2 with Claws </td></tr><tr><td valign="top" align="right">10  </td><td>+2 with HTH Combat </td></tr><tr><td valign="top" align="right"> </td><td>Stealth 15- </td></tr></table><b>Skills Cost: </b>23
 +
 +
 +
 +
 +
 +<b>Total Character Cost:</b> 380
 +
 +
 +
 +<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation:  Hive Mind (Common, Total) </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation:  Aggressive (Uncommon, Total) </td></tr></table>
 +
 +<b>Disadvantage Points:</b> 35
 +</p></html>
roleplaying/hero/ws/lictors.txt · Last modified: 2015/01/26 19:24 by 127.0.0.1