roleplaying:hero:ws:duchy
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+ | ======The Grand Duchy of Irolo====== | ||
+ | * Regions in the Grand Duchy | ||
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+ | Irolo is a large confederation consisting of over a hundred semi-independent fiefs and baronies (Herrschaftsgebiete). Its eastern border is the Greenwater and Rauko rivers, its western and southern border is the Allsea and its northern border is an indefinite line runing somewhere sout of Thimblebark Forest from the Grand Range to Stormshaven Bay. In fact, Irolo and Ambria could be more accurately described as blending into each other than bordering each other. | ||
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+ | The lands which are now Irolo were part of Ambria in the days of Rauko. After the fall of the Empire, minor nobles all grabbed what they could. The result was the fragmenting of the region into scores of tiny, independent kingdoms. For the next four centuries the lords and their heirs fought among themselves, each trying to add his neighbour' | ||
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+ | The state of affairs may have continued to the present, if two of the larger fiefdoms and the city-state of Alasrenoa had not signed a treaty of unification. The new kingdom had enough power to force the other fiefdoms to declare fealty to its ruler, who held the title of "Duke of Irolo" | ||
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+ | Over the years, however, increasing eccentricity in the members of the Royal Family (said to be the results of an ancient, lingering curse) has caused the various fiefdoms to begin recovering some of their autonomy. The current ruler, Duchess Lorelia, spends most of her time commissioning new dresses (and then throwing them away when she decides she doesn' | ||
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+ | Irolo is currently friendly towards Ambria, and trades with Zylistan through the Free City of Megiers. The Duchess has stated her desire to "see those nasty, brutish Dornican pirates sunk", but for reasons of her own, Count Flavio usually disuades her. | ||
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+ | =====Roleplaying Synopsis===== | ||
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+ | Irolo is a land with a weak, unstable government and many power blocks. It resembles renaissance Italy in terms of government and lifestyle, although its roots are germanic. The irolans are less enlightened than the Italians were, however, and tend to be a little more bizarre. The power politics and minor conflicts amongst Irolo' | ||
+ | =====The Lay of the Land===== | ||
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+ | Irolo' | ||
+ | =====Life in Irolo===== | ||
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+ | Irolon society most closely resembles renaissance Italy; the land is divided into dozens of city-states, | ||
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+ | A few general rules hold true throughout all of Irolo, however. The peasants are loyal to their lord first, and to the Duchess second. LIfe amongst the common folk is generally good, although recent political unrest is beginning to change this. The Irolons are fond of festivals, and seem to find excuses to make new holidays every year. Harvest Festival is usually the largest of these. | ||
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+ | Life is not as pleasant among the upper class, however. Certainly they enjoy a finer lifestyle, but there is a great deal of political and economic rivalry. Both diplomacy and trade in Irolo are complex duels of wit and skill, and only an Irolon can hope to grasp all the subtleties of an encounter. | ||
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+ | Religion in Irolo is very intricate. The Irolons maintain variations on the rituals, one for each month. Many of the Irolons, particularly those of the upper class, place a great deal of belief in the idea that the month of one's birth influences one's fortunes throughout life (much like Astrology) | ||
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+ | Magic is more accepted in Irolo than many of the more orthodox nations. The only " | ||
+ | {{ http:// | ||
+ | =====Places of Interest===== | ||
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+ | **Alasrenoa**: | ||
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+ | **Torleo**: | ||
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+ | **Lantern-Town (Laternestadt)**: | ||
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+ | Being so near the monster-ridden Drakor Mountains, and so far from Alasrenoa, the inhabitants of Lantern-Town are very capable, rough-and-ready sorts who consider themselves somewhat independent of Irolo. | ||
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+ | **Scrubrush Downs (Gestrüpp Hügel)**: These low hills are barren of trees, being covered only by scrub and grasses. They are frequented by shepherds and not a few bandits. | ||
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+ | **Greenwater (Grünwasser)**: | ||
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+ | **Breezewood (Brisewälder)**: | ||
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+ | **Grey Bogs (Grausümpfe)**: |
roleplaying/hero/ws/duchy.txt · Last modified: 2015/01/26 19:24 by 127.0.0.1