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roleplaying:hero:characters:rasiel [2007/01/13 14:23] (current)
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 +===== Rasiel (RA - sea - el) =====
 +Character created with [[https://​secure.compnetco.com/​herogames/​browse.jsp?​categoryID=2|Hero Designer]], version 2.42 \\
 +Alternate Identities :  \\
 +Player Name :  Peter C.  Shafer \\
 +Genre : \\
 +Campaign : \\
 +
 +==== CHARACTERISTICS ====
 +^ Val ^ Char ^ Base ^ Points ^ Roll ^ Notes ^
 +| 18 | STR  | 10 | 8 | 13- | HTH Damage 3 1/2d6  END [2] |
 +| 10 | DEX  | 10 | 0 | 11- | OCV 3 DCV 3 |
 +| 13 | CON | 10 | 6 | 12- |  |
 +| 18 | BODY | 10 | 16 | 13- |  |
 +| 10 | INT | 10 | 0 | 11- | PER Roll 11- |
 +| 10 | EGO | 10 | 0 | 11- | ECV: 3 |
 +| 13 | PRE | 10 | 3 | 12- | PRE Attack: 2 1/2d6 |
 +| 14 | COM | 10 | 2 | 12- |  |
 +| 5/8 | PD | 4 | 1 |   | 5/8 PD (0/3 rPD) |
 +| 3 | ED | 3 | 0 |   | 3 ED (0 rED) |
 +| 2 | SPD | 2.0 | 0 |   | Phases: ​ 6, 12 |
 +| 7 | REC | 7 | 0 |   ​| ​  |
 +| 26 | END | 26 | 0 |   ​| ​  |
 +| 34 | STUN | 34 | 0 |   ​| ​  |
 +| 6" | Running | 6 | 0 |   ​| ​  |
 +| 2" | Swimming ​ | 2 | 0 |   ​| ​  |
 +| 0" | Leaping | 4 | -4 |   ​| ​  |
 +
 +**32** Total Characteristics Points
 +
 +===EXPERIENCE POINTS===
 +Total earned: **0**\\
 +Spent: **0**\\
 +Unspent: **0**\\
 +Base Points: **50**\\
 +Disad Points: **50**\\
 +Total Points: **100**
 +
 +====POWERS====
 +^ Cost ^ Name ^ END ^
 +| 6 | **//​Weather-vane:​ //​**Precognitive Clairsentience (Touch Group), +1 to PER Roll; Limited Power Only to percieve Weather (-2), Fixed Perception Point: Where standing (-1), Precognition/​Retrocognition Only (-1), 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration (0 DCV; -1/2)| [1 cc] | 
 +|  |  |  | 
 +| 2 | **//​Adaptation to Severe Cold: //​**LS ​ (Safe in Intense Cold)| 0 | 
 +|  |  |  | 
 +| 2 | **//​Determined ignorance of wounds: //**Armor (3 PD/0 ED); Limited Power Must take minimum of 1 Body per attack (-1)| 0 | 
 +|  |  |  | 
 +| 3 | **//Vast Strength reserve (with Char Maxima: 25 STR): //**+12 STR; Limited Power Only for Lifting (-2), Increased Endurance Cost (x3 END; -1)| 3 | 
 +|  |  |  | 
 +| 4 | **//​Tactical Leadership : -1 Tactics: //**+1 with HTH Combat, UBO (+1/4), Increased UBO Targets: x4 (+1/2); Requires A Skill: Tactics Roll  (-1/2), Conditional Power Power fails if target is more than 3" away (-1/​2)| ​ | 
 +|  |  |  | 
 +
 +**17** Total Powers Cost
 +
 +====MARTIAL ARTS====
 +^ Cost ^ Martial Arts Maneuver^ ​
 +|  | Weapons Combat [**Notes:** UMA pg. 60 : Base weapons element Blades] |
 +| 5 | All Out:  1/2 Phase, +1 OCV, -2 DCV, Weapon +4 DC Strike |
 +| 4 | Charge: ​ 1/2 Phase, +0 OCV, -2 DCV, Weapon +2 DC +v/5 Strike, FMove |
 +| 4 | Defend: ​ 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
 +| 4 | Shove: ​ 1/2 Phase, +0 OCV, +0 DCV, 33 STR to Shove |
 +| 1 | Weapon Element: ​ Polearms and Spears |
 +
 +**18** Total Martial Arts Cost
 +
 +====SKILLS====
 +^ Cost ^ Name ^
 +| 1 | Language: ​ Vestrian (idiomatic; literate) | 
 +|  |   ​| ​
 +| 2 | PS: Soldier 11- | 
 +| 7 | Tactics 13- | 
 +| 3 | Oratory 12- | 
 +|  |   ​| ​
 +| 3 | Penalty Skill Levels: ​ +2 vs. armor penalties to DCV with a single attack | 
 +| 10 | +2 with HTH Combat | 
 +| 2 | WF:  Common Melee Weapons | 
 +| 1 | WF:  Javelins and Thrown Spears | 
 +|  |   ​| ​
 +| 0 | PS: Laborer 11- | 
 +| 0 | AK: Vestria 8- | 
 +| 0 | CuK: Daravel 11- | 
 +| 0 | CuK: Westerland Culture & Customs 11- | 
 +| 0 | TF:  River barges | 
 +| 0 | Acting 8- | 
 +| 0 | Climbing 8- | 
 +| 0 | Concealment 8- | 
 +| 0 | Conversation 8- | 
 +| 0 | Deduction 8- | 
 +| 0 | Healing Arts 8- | 
 +| 0 | Persuasion 8- | 
 +| 0 | Shadowing 8- | 
 +| 0 | Stealth 8- | 
 +
 +**29** Total Skills Cost
 +
 +
 +
 +====TALENTS====
 +^ Cost ^ Name ^
 +| 2 | **//​Environment Mastrery: //​**Environmental Movement (no penalties on Ice / Snow) | 
 +| 2 | **//​Surefootedness:​ //​**Environmental Movement (no penalties in Cluttered / Broken terrain) | 
 +
 +**4** Total Talents Cost
 +
 +
 +====EQUIPMENT====
 +^ Cost ^ Equipment ^ END ^ 
 +| $90 | **//Dagger: //​**<​html><​table border=0 cellspacing=0 cellpadding=0><​tr><​td width=100>​Dagger</​td><​td width=35><​div align=center>​0</​div></​td><​td width=65>​1d6-1K</​td><​td width=35><​div align=center>​0</​div></​td><​td width=50><​div align=center>​6#</​div</​td><​td>​Can Be Thrown</​td></​tr></​table></​html> ​ | 0 | 
 +| $240 | **//Long Sword: //​**<​html><​table border=0 cellspacing=0 cellpadding=0><​tr><​td width=100>​Sword,​ Long</​td><​td width=35><​div align=center>​0</​div></​td><​td width=65>​1d6+1K</​td><​td width=35><​div align=center>​0</​div></​td><​td width=50><​div align=center>​12</​div></​td><​td></​td></​tr></​table></​html>​ | 0 | 
 +| $35 | **//Metal Large Shield: //​**<​html><​table border=0 cellspacing=0 cellpadding=0><​tr><​td width=100>​Shield,​ Large, Metal</​td><​td width=35><​div align=center>​+3D</​div></​td><​td width=65>​3d6N</​td><​td width=35><​div align=center>​0</​div></​td><​td width=50><​div align=center>​17</​div></​td><​td>​Def:​5</​td></​tr></​table></​html>​ | 0 | 
 +| $180 | **//​Javelin:​ //​**<​html><​table border=0 cellspacing=0 cellpadding=0><​tr><​td width=100>​Javelin</​td><​td width=35><​div align=center>​0</​div></​td><​td width=65>​1d6+1K</​td><​td width=35><​div align=center>​0</​div></​td><​td width=50><​div align=center>​8#</​div></​td><​td>​Can Be Thrown</​td></​tr></​table></​html>​ | 0 | 
 +| $50 | **//​Backpack:​ //** | 0 | 
 +| $20 | **//​Bedroll:​ //** | 0 | 
 +
 +//Equipment costs shown above are for reference only, and are not included in Total Cost.//
 +
 +
 +====DISADVANTAGES====
 +^ Cost ^ Name ^
 +| 15 | Psych. Lim.:  Faith in the Gods (Common, Strong) | 
 +| 10 | Psych. Lim.:  Tired of Slaughter / Meaningless War (Uncommon, Strong) [**Notes:** Life as a soldier has suddenly become a bitter taste to Rasiel. ​ The sense of being lost to a world of endless violence and useless bloodshed, and for what?
 +A border here, a village there.  ​
 +It seems petty and a waste. ​ The constant images of the dead, man, children.  ​
 +Seeing one more battlefield of corpses, streams of ice melt runing red with blood.
 +
 +Rasiel believes in his King, the Gods his fellow men.  So why then does it feel hollow to slice through armor, sinew, muscle and bone?
 +
 +What purpose is there to his life?
 +Is there something out there for him. Time to find it.] | 
 +| 10 | Hunted: ​ Forces Opposed to the Oakheart Throne 8- (Mo Pow, Limited Geographical Area, Harshly Punish) [**Notes:** Rasiel has fought in the North of Vestria and along the borders of Skeld, Toreth, and Colgrave. ​ Even border clashes with Khirkovy.
 +
 +And internal factions of power seekers have at some point been opposed by Rasiel. ​ All would see him suffer for his opposition.] | 
 +| 10 | DF:  Honorable countence & "If anyone is here to stop us, it's him" (Not Concealable;​ Noticed and Recognizable;​ Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures) [**Notes:** No matter where Rasiel goes, when peoplle look at him they feel as if he knows their innner secrets and is here to expose them and punish them.
 +Sommehow others intuit that Rasiel is someone sent to punish them or oppose dorectly some plan that would increase power at others expense.] | 
 +| 5 | Susceptibility: ​ Any Necromantic Magic, 1d6 damage Instant (Uncommon) | 
 +
 +**50** Total Disadvantages Cost
 +
 +====APPEARANCE====
 +Hair Colour: Black \\
 +Eye Colour: Green \\
 +Height: 1.78 m \\
 +Weight: 78.00 kg \\
 +Description:​ Rasiel is average height. ​ Stocky body with plenty of scars and healed over lacerations. ​ His black hair and beard are long and combed. ​ The gait is measured from years of marching.He wears simple homespun and simple boots. ​ A cap shields his eyes from the sun and covers braided hair done in military fashion.
 +
 +===BACKGROUND===
 +Race: HumanProfession:​ ex-soldierRasiel has become disillusioned. ​ Seen too many bloody battles, too much death. Friends and fellow soldiers, dead.Rasiel has born somewhere in Daravel. ​ He never knew his parents. ​ He was found at the doorstep of a working, married couple. ​ Childless, the couple looked upon the child as a gift.As a boy Rasiel was viewed as a bully and few befriended him.  Anytime something broke or someone hurt, Rasiel was blamed. ​ Rasiel’s parents defended him, protected him as best they could. ​ They counseled the boy to hide his talent at an early age.   ​People soon forgot warnings Rasiel had given that preceded inclement weather or drought.Becoming restless and thinking the world held greater promise elsewhere, Rasiel left and joined the river barge trade. ​ The body of a young man filled out and soon Rasiel was sought after as a valued member of any barge. ​ Many deals where made between current captain and recruiting captain. ​ Rasiel traveled up and down the Silverrock river and it’s tributaries. ​ Then it was that a town that traded on the river was sacked by forces from Colgrave. ​ The call went out and Rasiel was impressed into service handed a spear and told to march with the regular infantry.The first battle was grim, but riding high on kingdom pride and righteous anger from the attack, Rasiel enlisted. ​ Training and battlefield experience soon brought Rasiel to the attention of his officers. ​ Time and again Rasiel was put in battles and made a member of the spearhead units. ​ Time and again he was wouonded and sent to revciver, train and rejoin a new unit.  Rasiel has seen campaigns in Skald, Colgrave and Toreth, even with forces from Khirkovy. ​ The battles and injuries blurred the years. ​ Rasiel began too confuse his growing skill for bloodlust. ​  It seemed easier to defeat opposing forces noty harder. ​ Confused about his place, reflecting on the direction his life was headed, Rasiel knew something was wrong. ​ He was brooding; darkness had a grip on him.Rasiel could not shake the feeling that he was in the wrong place, not doing what he was supposed to be doing.At the next opportunity he mustered out.
 +
 +===PERSONALITY===
 +Rasiel is deeply conflicted about leaving his '​old'​ life. but can not shake th efeeling that his calling is elsewhere in th eworld. What that is, he has no idea, but he is looking for a great cause or calling.
 +
 +===QUOTE===
 +
 +
 +===POWERS/​TACTICS===
 +Rasiel uses sword and shield. ​ heavy armor is preferred as he spent most of his military career as heavy Infantry.
 +
 +===CAMPAIGN USE===
 +
 +
 +== Character created by @NAME@ ==
 Rasiel (RA - sea - el) ()