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roleplaying:hero:characters:monk

The Monk

Character created with Hero Designer, version 2.42
Alternate Identities :
Player Name : NPC
Genre : High Fantasy
Campaign : Western Shores

CHARACTERISTICS

Val Char Base Points Roll Notes
30 STR 10 0 15- HTH Damage 6d6 END [6]
30 DEX 10 30 15- OCV 10 DCV 10
10 CON 10 0 11-
9 BODY 10 -2 11-
18 INT 10 8 13- PER Roll 13-
23 EGO 10 26 14- ECV: 8
13 PRE 10 3 12- PRE Attack: 2 1/2d6
8 COM 10 -1 11-
2 PD 2 0 2 PD (0 rPD)
2 ED 2 0 2 ED (0 rED)
8 SPD 3.0 10 Phases: 2, 3, 5, 6, 8, 9, 11, 12
4 REC 4 0
20 END 20 0
19 STUN 19 0
5“ Running 6 -2
2” Swimming 2 0
6“ Leaping 6 0

72 Total Characteristics Points

EXPERIENCE POINTS

Total earned: 0
Spent: 0
Unspent: 0
Base Points: 140
Disad Points: 110
Total Points: 240

POWERS

Cost Name END
10 Body Control: Elemental Control, 20-point powers
5 1) +2 SPD (20 Active Points); Costs Endurance (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (1 1/2d6 Drain to Spd after stopping using the power; -1/2) 2
3 2) +2 SPD (20 Active Points); Increased Endurance Cost (x4 END; -1 1/2), Costs Endurance (-1/2) 8
5 3) +20 STR (20 Active Points); No Figured Characteristics (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (1 1/2d6 Drain to Str after stopping using the power; -1/2) 4
8 4) +10 DEX (30 Active Points); Costs Endurance (-1/2), No Figured Characteristics (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (1 1/2d6 Drain to Dex after stopping using the power; -1/2) 3
6 5) Flight 8”, x4 Noncombat (21 Active Points); Restrainable (-1/2), Only In Contact With A Surface (-1/4) 2
8 6) Combat Luck (12 PD/12 ED) (24 Active Points); Restrainable (-1/2), Costs Endurance (Only Costs END to Activate; -1/4) 2
12 7) HA +4d6, Armor Piercing (+1/2), Autofire (5 shots; +1/2) (40 Active Points); Hand-To-Hand Attack (-1/2), Restrainable (-1/2), Required Hands Two-Handed (-1/2) 4
4 😎 Missile Deflection (Arrows, Slings, Etc.) (10 Active Points); Restrainable (-1/2), Required Hands Two-Handed (-1/2), Costs Endurance (Only Costs END to Activate; -1/4), Will Not Work Against Heavy Missiles (-1/4) 1
4 9) Laying on of Hands: Healing BODY 2d6 (20 Active Points); Concentration (0 DCV; Character is totally unaware of nearby events; -3/4), Others Only (-1/2) 2
3 10) Regeneration: Healing 2 BODY (20 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2), Does Not Work On Some Damage One Type of Damage (Enchanted demon blades; -1/4) 2
2 11) Healing 1 BODY, Can Heal Limbs (15 Active Points); Extra Time (Regeneration-Only) 1 Minute (Character May Take No Other Actions; -1 3/4), Concentration (0 DCV; Character is totally unaware of nearby events; -3/4), Self Only (-1/2), Does Not Work On Some Damage One Type of Damage (Enchanted demon blades; -1/4) 1
4 12) Physical Damage Reduction, 50% (20 Active Points); Costs Endurance (-1/2), STUN Only (-1/2), Restrainable (-1/2) 2
3 13) Mind Scan 4d6 (Human class of minds) (20 Active Points); Character Cannot Attack Through Link (-1 1/2), Stops Working If Mentalist Is Stunned (-1/2) 2
15 Endurance Reserve (145 END, 6 REC) Reserve: (20 Active Points); REC: (6 Active Points); Concentration, Must Concentrate throughout use of Constant Power (0 DCV; -1), Incantations (Requires Incantations throughout; Complex; -1), Personal REC (-1/2), Slow Recovery 1 Minute (-1/2) 0
3 LS (Eating: Character only has to eat once per week; Extended Breathing: 1 END per Turn; Sleeping: Character only has to sleep 8 hours per week) 0

95 Total Powers Cost

MARTIAL ARTS

Cost Martial Arts Maneuver
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 40 STR to Disarm
4 Martial Dodge: 1/2 Phase, – OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4 Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 45 STR vs. Grabs
3 Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 40 STR for holding on
4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 8d6 Strike

23 Total Martial Arts Cost

SKILLS

Cost Name
3 Breakfall 15-
3 Acrobatics 15-
3 Climbing 15-
3 Contortionist 15-
5 Defense Maneuver I-II [Notes: No attacker is considered to be from 'behind'. No multiple attacker bonus]
0 AK: Irolo 8-
2 KS: Religion 11-
1 KS: Demons 8-
2 Navigation (Land) 13-
3 Persuasion 12-
3 Paramedics 13-
5 Rapid Attack (HTH)
3 Sleight Of Hand 15-
3 Stealth 15-
3 Streetwise 12-
3 Survival 13-
3 Tracking 13-

48 Total Skills Cost

TALENTS

Cost Name
2 Trackless Stride

2 Total Talents Cost

EQUIPMENT

Cost Equipment END
Quarterstaff: (Total: 25 Active Cost, 8 Real Cost) Energy Blast 4d6 (20 Active Points); OAF (-1), STR Minimum 10 (-1/2), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 6) plus +1 with HTH Combat (5 Active Points); OAF (-1), Real Weapon (-1/4) (Real Cost: 2) 2
Knife: Killing Attack - Hand-To-Hand 1/2d6 (1d6+1 w/STR), Reduced Endurance (0 END; +1/2), Ranged (+1/2) (20 Active Points); OAF (-1), Real Weapon (-1/4), STR Minimum 4 (-1/4) [Notes: Can Be Thrown] 0
$18 Ink (1 ounce, in glass vial) [Notes: Body 1_Def 1] 0
$0 Quill [Notes: Body 1_Def 0] 0
$1 Fishing Hook and Line [Notes: Body 1_Def 1] 0
$0 Bread (1 loaf) 0
$5 Pipes, Wooden/Recorder [Notes: Body 2_Def 3] 0
$5 Backpack [Notes: Body 3_Def 2] 0
$100 Book, Blank, Large [Notes: Body 2_Def 1] 0

Equipment costs shown above are for reference only, and are not included in Total Cost.

DISADVANTAGES

Cost Name
10 Money: Destitute
0 Normal Characteristic Maxima
10 Age: 60+
10 Reputation: , 14- (Known Only To A Small Group)
10 Hunted: Demonblades 8- (As Pow, Harshly Punish)
15 Oath to Hunt demons: (Common, Strong)
25 Hunting the child: (Very Common, Total)
10 Truthfulness: (Uncommon, Strong)
5 Skinny: (Infrequently, Slightly Impairing) [Notes: You are notably underweight. Your Comeliness can be at best 14 and should be lower. A high Body stat is unrealistic, the limit is 15. You are at -2 for any Disguise or Shadowing (if there is a crowd) attempt]
15 Code: (Common, Strong) [Notes: This code means that you can never refuse a challenge from another fighter. You can, if you choose, answer a challenge by sending a student to meet the challenger.]

110 Total Disadvantages Cost

APPEARANCE

Hair Colour: Grey
Eye Colour: Brown
Height: 1.65 m
Weight: 66.00 kg
Description:

BACKGROUND

PERSONALITY

QUOTE

POWERS/TACTICS

CAMPAIGN USE

Character created by Peter Wass
roleplaying/hero/characters/monk.txt · Last modified: 2007/01/18 18:29 by 127.0.0.1