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roleplaying:fl:start

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roleplaying:fl:start [2020/01/08 02:38]
curufea [Premise]
roleplaying:fl:start [2020/01/08 02:39]
curufea [Combat]
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   * Some actions are reactive, like dodge and parry, which user up your actions later. ​ Some actions can only be done with some weapons   * Some actions are reactive, like dodge and parry, which user up your actions later. ​ Some actions can only be done with some weapons
   * When an Attribute reaches zero (from damage or rolling 1s and pushing) you are Broken. Various effects depending on the Attribute. This may include critical injuries that may kill you   * When an Attribute reaches zero (from damage or rolling 1s and pushing) you are Broken. Various effects depending on the Attribute. This may include critical injuries that may kill you
-  * You lose empathy for killing broken intelligent beings and it costs a super point+  * You lose empathy for killing broken intelligent beings and it costs a willpower ​point
 ===== OSR Bits ===== ===== OSR Bits =====
   * Consumables are tracked (if a bit abstractly)   * Consumables are tracked (if a bit abstractly)
roleplaying/fl/start.txt · Last modified: 2020/01/08 02:39 by curufea