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roleplaying:fl:start

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roleplaying:fl:start [2020/01/08 02:37]
curufea [Premise]
roleplaying:fl:start [2020/01/08 02:39]
curufea [Combat]
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 ===== Premise ===== ===== Premise =====
-After many wars with invading humans ending with the unleashing of the Blood Mist, civilization has been reduced to subsistence levels for 300 years with little travel or communications between villages. Then suddenly the Mist is gone and everyone can explore again, reclaiming lost ruins and abandoned places, although ​songs still shelter the monsters used in the wars+After many wars with invading humans ending with the unleashing of the Blood Mist, civilization has been reduced to subsistence levels for 300 years with little travel or communications between villages. Then suddenly the Mist is gone and everyone can explore again, reclaiming lost ruins and abandoned places, although ​some still shelter the monsters ​and demons ​used in the wars
  
 ===== Kin ===== ===== Kin =====
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   * Some actions are reactive, like dodge and parry, which user up your actions later. ​ Some actions can only be done with some weapons   * Some actions are reactive, like dodge and parry, which user up your actions later. ​ Some actions can only be done with some weapons
   * When an Attribute reaches zero (from damage or rolling 1s and pushing) you are Broken. Various effects depending on the Attribute. This may include critical injuries that may kill you   * When an Attribute reaches zero (from damage or rolling 1s and pushing) you are Broken. Various effects depending on the Attribute. This may include critical injuries that may kill you
-  * You lose empathy for killing broken intelligent beings and it costs a super point+  * You lose empathy for killing broken intelligent beings and it costs a willpower ​point
 ===== OSR Bits ===== ===== OSR Bits =====
   * Consumables are tracked (if a bit abstractly)   * Consumables are tracked (if a bit abstractly)
roleplaying/fl/start.txt · Last modified: 2020/01/08 02:39 by curufea