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roleplaying:d20turnadvanced [2013/03/20 20:00] (current) – created - external edit 127.0.0.1
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 +======Advanced Turn Sequence======
 +
 +=====Initiative=====
 +Roll initiative as normal.
 +===Method A===
 +  * The highest initiative places their counter on the track first.  
 +  * Each lower initiatives places their counters 24 segments after the preceding higher initiative.
 +===Method B===
 +  * The highest initiative places their counter on the track first.  
 +  * Each lower initiatives places their counters the number segments that their initiative roll differs from the the preceding higher initiative.
 +=====Weapons=====
 +Note - in the case of weapons with ammunition, the speed refers to using a loaded weapon, not to how long it takes to load.
 +  * [[D20TurnWeapons|List of weapons and times]] - from SRD and various online sources.
 +  * [[D20TurnLoad|Loading times for weapons]] - from online historical sources.
 +  * [[D20TurnReady|Readying times for weapons]] - drawing a weapon or putting it away
 +=====Movement=====
 +Movement in squares on a battlemap.  One square = 5 feet.
 +  * **Walk**
 +    * 15 feet: 8 per square
 +    * 20 feet: 6 per square
 +    * 30 feet: 4 per square
 +    * 40 feet: 3 per square
 +    * 50 feet: 12 per 5 squares
 +    * 60 feet: 2 per square
 +  * **Hustle**
 +    * 15 feet: 4 per square
 +    * 20 feet: 3 per square
 +    * 30 feet: 2 per square
 +    * 40 feet: 3 per 2 squares
 +    * 50 feet: 6 per 5 squares
 +    * 60 feet: 1 per square
 +  * **Run (+3)**
 +    * 15 feet: 8 per 3 squares
 +    * 20 feet: 2 per square
 +    * 30 feet: 4 per 3 squares
 +    * 40 feet: 1 per square
 +    * 50 feet: 4 per 5 squares
 +    * 60 feet: 2 per 3 squares
 +  * **Run (+4)**
 +    * 15 feet: 2 per square
 +    * 20 feet: 3 per 2 squares
 +    * 30 feet: 1 per square
 +    * 40 feet: 3 per 4 squares
 +    * 50 feet: 3 per 5 squares
 +    * 60 feet: 1 per 2 squares
 +=====Spells=====
 +====Components====
 +  * In pockets: 8
 +  * In pouches: 16
 +  * In backpack: 32
 +Not sure where components are = x2
 +====Casting Times and Duration====
 +1 hour = 14400 segments
 +1 minute = 240 segments
 +1 round = 6 seconds = 24 segments
 +1 second = 4 segments
 +====Time based spells====
 +  * **Haste** - halves the length of time needed for any task.
 +  * **Slow** - doubles the length of time needed for any task.
 +
  
roleplaying/d20turnadvanced.txt · Last modified: 2013/03/20 20:00 by 127.0.0.1