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roleplaying:hero:resources:urban_fantasy_hero:uc:uv:tara_sorvino

Tara Sorvino

Character created with Hero Designer, version 2006071409
Alternate Identities : Sarah Douglas
Genre : Urban Fantasy
Campaign : Advent

CHARACTERISTICS

Val Char Base Points Roll Notes
10 STR 10 0 11- HTH Damage 2d6 END [1]
17 DEX 10 21 12- OCV 6 DCV 6
13 CON 10 6 12-
13 BODY 10 6 12-
18 INT 10 8 13- PER Roll 13-
18 EGO 10 16 13- ECV: 6
20 PRE 10 10 13- PRE Attack: 4d6
14 COM 10 2 12-
4 PD 2 2 4 PD (0 rPD)
4 ED 3 1 4 ED (0 rED)
4 SPD 2.7 13 Phases: 3, 6, 9, 12
5 REC 5 0
26 END 26 0
25 STUN 25 0
6“ Running 6 0
2” Swimming 2 0
2“ Leaping 2 0

85 Total Characteristics Points

EXPERIENCE POINTS

Total earned: 0
Spent: 178
Unspent: 0
Base Points: 200
Disad Points: 50
Total Points: 428

POWERS

Cost Name END
37 Minor Magics: Variable Power Pool (Magic Pool), 30 base + 7 control cost, (45 Active Points); all slots Variable Limitations (requires -1 worth of Limitations; Must have focus, Extra-time, Increased END, or Concentration; -1/2), Spell (-1/2)
52 Ritual Casting: Variable Power Pool (Magic Pool), 45 base + 7 control cost, (67 Active Points); all slots Variable Limitations (requires -1 worth of Limitations; Must have focus, Extra-time, Increased END, or Concentration; -1/2), Spell (-1/2), Lockout (-1/2), VPP Powers Can Be Changed Only In Given Circumstance (-1/2)
67 Mental Evocations: Multipower, 150-point reserve, (150 Active Points); all slots Spell (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; Use of a Focus Removes Side Effects; -1/2), Incantations (-1/4)
2u 1) Mind Lance: Ego Attack 5d6 (50 Active Points); Spell (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; Use of a Focus Removes Side Effects; -1/2), Incantations (-1/4) 5
4u 2) Mind Knife: Killing Attack - Ranged 2d6, Based On EGO Combat Value (Mental Defense applies; +1), Does BODY (+1) (90 Active Points); Spell (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; Use of a Focus Removes Side Effects; -1/2), Incantations (-1/4) 9
3u 3) Emotion Control: Mind Control 14d6, Telepathic (+1/4) (87 Active Points); Eye Contact Required (-1/2), Only to Alter One Emotion at a Time (-1/2), Spell (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; Use of a Focus Removes Side Effects; -1/2), Incantations (-1/4) 9
4u 4) Greater Emotion Control: Mind Control 10d6, Telepathic (+1/4), Area Of Effect Nonselective (6” Radius; +3/4) (100 Active Points); Only to Alter One Emotion at a Time (-1/2), Spell (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; Use of a Focus Removes Side Effects; -1/2), Incantations (-1/4) 10
2u 5) Empathic Bond: Telepathy 10d6 (50 Active Points); Empathy - emotions only (-1/2), Spell (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; Use of a Focus Removes Side Effects; -1/2), Incantations (-1/4) 5
2u 6) Obfuscation: Invisibility to Sight, Mystic, Hearing, Mental, Smell/Taste and Touch Groups , No Fringe (55 Active Points); Spell (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; Use of a Focus Removes Side Effects; -1/2), Mental Def adds a fringe and +1 PER for each 5 points (-1/4), Incantations (-1/4) 5
1u 7) Psychic Tracking: Mind Scan 10d6, +5 ECV (60 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, User “Feels” his way to the target via psychic spore. Time to find is variable.; -3 3/4), Requires A Magic Skill Roll (-1/2), Spell (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; Use of a Focus Removes Side Effects; -1/2), IIF (Some object belonging to the target; -1/4), Incantations (-1/4) 6

174 Total Powers Cost

SKILLS

Cost Name
3 PS: Wizard 13-
3 Scholar
2 1) KS 13-
2 2) KS: Arcane & Occult Lore 13-
2 3) KS: The Arcanum 13-
1 4) KS: The Mystic World 11-
1 5) KS: The Spirit World 11-
2 6) KS: Union City Mafia Families 13-
2 7) KS: Union City Underworld 13-
2 AK: Oldtown 11-
3 AK: Uptown 13-
3 Linguist
3 1) Language: French (completely fluent; literate)
3 2) Language: Greek (completely fluent; literate)
3 3) Language: Italian (completely fluent; literate)
3 4) Language: Spanish (completely fluent; literate)
3 Acting 13-
3 Conversation 13-
3 Disguise 13-
3 High Society 13-
3 Lipreading 13-
1 Security Systems 8-
3 Seduction 13-
7 Streetwise 15-
Arcane Skills
7 1) Power: Magic 15-
3 2) Power: Warding Rituals 13-

74 Total Skills Cost

PERKS

Cost Name
13 Roman Sorvino (Dad): Contact (Contact has access to major institutions, Contact has extremely useful Skills or resources, Contact has significant Contacts of his own, Very Good relationship with Contact) 15-
1 Fake Name: False Identity
5 Daddy's Girl: Money: Well Off
3 The Roman's Daughter: Reputation: Underworld Only (A small to medium sized group) 8-, +3/+3d6
7 Nice Condo x2:
15 Several Nice Cars (3):

44 Total Perks Cost

TALENTS

Cost Name
22 Magesight, Discriminatory, Analyze, Range, Sense
5 Twilight Sense
18 The Dragon Ring: Danger Sense (general area, any danger, Function as a Sense) (37 Active Points); OAF (-1) 13-
6 Combat Luck (3 PD/3 ED)

51 Total Talents Cost

DISADVANTAGES

Cost Name
15 Hunted: Roman Sorvino 11- (As Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
15 Mystery Disadvantage
15 Psychological Limitation: Vengeful (Common, Strong)
5 Reputation: The Roman's Daughter (Law Enforcement), 8- (Extreme; Known Only To A Small Group)

50 Total Disadvantages Cost

APPEARANCE

Hair Colour: Brown
Eye Colour: Brown
Height: 2.00 m
Weight: 100.00 kg
Description:

BACKGROUND

A daddy's girl but daddy happens to be one of the most powerful underworld figures in Union City.

POWERS/TACTICS

Primarily mental based powers including attacks, mind control, telepathy, and psychic sniffing.

Character created by @Eosin@
roleplaying/hero/resources/urban_fantasy_hero/uc/uv/tara_sorvino.txt · Last modified: 2009/08/05 13:00 by 127.0.0.1