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roleplaying:hero:resources:gp:arcane_sigil

Arcane Sigil

The Arcane Sigil spell allows the spellcaster to permanently inscribe his personal mark onto an inanimate object without harming that object in any way. The sigil is carefully painted onto the object, during which time the incantations are spoken. At the end of the casting, the wizard smears a drop of his own blood on the sigil, empowering the magic.

College: Matter
Philosophy: Runecraft
Special Effects: Arcane Magic, Matter, Runecraft
Effect: Cosmetic Transform
Casting Time: 1 Turn
Target/Area Affected: Single Object
Duration: Permanent
Range: No Range
Active Cost: 12
Skill Roll Penalty: -1
Real Cost: 2
END Cost: 1

Arcane Sigil: Cosmetic Transform 4d6 (Changes Object Into Object Inscribed With Caster's Sigil; Does Not Heal Back) (20 Active Points) - Extra Time (1 Turn; -1 1/4), OIF: Object To Be Inscribed (-1/2), No Range (-1/2), Requires a Power Skill: Runecraft Roll (-1/2), Side Effect (Caster Takes 1 Point Of Damage To BODY; Happens Automatically; -1/2), Gestures (-1/4), Incantations (-1/4), Limited Target (Inanimate Targets Only; -1/4).

Spell created by Jack Butler

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roleplaying/hero/resources/gp/arcane_sigil.txt · Last modified: 2009/08/31 21:29 by 127.0.0.1