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roleplaying:hero:characters:iconsheet:power_icons

Power Icons

Icon parts

The heraldry of a power icon contains the following parts-

  • The Charge
    • The unique image that represents the name of the power
  • The Field
    • The power type
  • The Ordinaries
    • The duration
  • The Supporter
    • The target
  • The Subordinaries
    • The range
  • The Helm
    • If it uses Endurance

Power Types

  • Adjustment = plus and minus symbols
  • Attack = fist
  • Automaton = zeroes and ones
  • Body = body profile (hero symbol)
  • Defense = shield
  • Mental = eye of horus
  • Movement = running legs
  • Sense-Affecting = wavy lines
  • Sensory = eyes
  • Size = elephant silhouette
  • Special = asterisks
  • Standard = nothing

Duration

  • Constant = wavy line
  • Instant = nothing
  • Persistent = double straight line

Target

  • Area = hexes
  • Self Only = body silhouette (hero symbol)
  • Target’s DCV = shield
  • Target’s DMCV = black square
  • Target’s OCV = sword

Range

  • Self = body silhouette (hero symbol)
  • Varies = question mark
  • Yes = parabola
  • Yes/LOS = line connected to an eye symbol
  • Yes/x10m = Roman numeral for ten

Endurance

  • Each END point = black teardrop
  • Each 5 END points = white teardrop

Powers

Power Name Power Type Duration Target Range END Description of Icon Icon
Absorption Adjustment Constant Self Only Self N sponge
Aid Adjustment Instant Target’s DCV No Y bandaid
Barrier Standard/Defense Instant Area Yes/x10m Y wall
Blast (vs PD) Standard/Attack Instant Target’s DCV Yes/x10m Y brick filled explosion
Blast (vs ED) Standard/Attack Instant Target’s DCV Yes/x10m Y white filled explosion
Cannot Be Stunned Special/Automaton Persistent Self Only Self N stun symbol over battery
Change Environment Standard/Attack Constant Target’s DCV Yes/x10m Y stylised raincloud
Characteristics Standard Persistent Self Only Self Varies characteristic symbol
Clairsentience Standard/Sensory Constant Area Yes/x10m Y three eyes
Clinging Standard Constant Self Only Self N spider
Damage Negation Standard/Defense Persistent Self Only Self N OCV symbol crossed out
Damage Reduction Standard/Defense Persistent Self Only Self N small OCV symbol, less than sign, OCV symbol
Darkness Standard/Attack/Sense-Affecting Constant Area Yes/x10m Y black cloud
Deflection Standard/Defense Instant Target’s OCV Yes/x10m Y bullet ricochet
Density Increase Standard/Body Constant Self Only Self Y weight
Desolidification Standard/Body Constant Self Only Self Y ghost
Dispel Standard/Attack Instant Target’s DCV Yes/x10m Y wand
Does Not Bleed Special/Automaton Persistent Self Only Self N body symbol crossed out
Drain Adjustment/Attack Instant Target’s DCV Yes/x10m Y drain
Duplication Special/Body Persistent Self Only Self N two body silhouttes (hero symbols)
Endurance Reserve Special Persistent Self Only Self N teardrops over car battery
Enhanced Senses (Hearing Group) Special/Sensory Persistent Self Only Self N ear
Enhanced Senses (Mental Group) Special/Sensory Persistent Self Only Self N eye of horus
Enhanced Senses (Radio Group) Special/Sensory Persistent Self Only Self N antenna
Enhanced Senses (Sight Group) Special/Sensory Persistent Self Only Self N eye
Enhanced Senses (Smell/Taste Group) Special/Sensory Persistent Self Only Self N nose
Enhanced Senses (Touch Group) Special/Sensory Persistent Self Only Self N hand
Enhanced Senses (Unusual Group) Special/Sensory Persistent Self Only Self N see below
… Active Sonar Special/Sensory Persistent Self Only Self N bat ear
… Enhanced Perception Special/Sensory Persistent Self Only Self N binoculars
… High Range Radio Perception Special/Sensory Persistent Self Only Self N radio tower
… Infrared Perception Special/Sensory Persistent Self Only Self N eye looking at black square
… Mental Awareness Special/Sensory Persistent Self Only Self N eye looking at eye of horus
… Nightvision Special/Sensory Persistent Self Only Self N eye looking at crescent moon
… Radar Special/Sensory Persistent Self Only Self N radar screen
… Radio Perception Special/Sensory Persistent Self Only Self N antenna and ear
… Radio Perception/Transmission Special/Sensory Persistent Self Only Self N antenna and ear and mouth
… Spatial Awareness Special/Sensory Persistent Self Only Self N grid
… Ultrasonic Perception Special/Sensory Persistent Self Only Self N bat ear and ear
… Ultraviolet perception Special/Sensory Persistent Self Only Self N eye looking at white square
Entangle Standard/Attack Instant Target’s DCV Yes/x10m Y web
Extra-Dimensional Movement Movement Instant Self Only Self Y the Labryinth
Extra Limbs Special/Body Persistent Self Only Self N two right arms
Faster-Than-Light Travel Movement Constant Self Only Self N spaceship
Flash Standard/Attack/Sense-Affecting Instant Target’s DCV Yes/x10m Y lightning symbol
Flash Defense Special/Defense Persistent Self Only Self N Apple symbol
Flight Movement Constant Self Only Self Y wings
Growth Size/Body Constant Self Only Self Y sprout
Hand-to-Hand Attack (HA) Standard/Attack Instant Target’s DCV No Y fist
Healing Adjustment Instant Target’s DCV No Y firs aid symbol
Images Standard/Attack/Sense-Affecting Constant Area Yes/x10m Y television
Invisibility Standard/Sense-Affecting Constant Self Only Self Y dotted outline of body
Killing Attack (HTH) Standard/Attack Instant Target’s DCV Varies Y knife on fist
Killing Attack (Ranged) Standard/Attack Instant Target’s DCV Varies Y knife on archery symbol
Knockback Resistance Special/Defense Persistent Self Only Self N ball and chain
Leaping Movement Constant Self Only Self Y trampoline symbol
Life Support Standard Persistent Self Only Self N oxygen tank
Luck Special Persistent Self Only Self N dice
Mental Blast Mental/Attack Instant Target’s DMCV Yes/LOS Y OMCV symbol
Mental Defense Special/Defense Persistent Self Only Self N DMCV symbol
Mental Illusions Mental/Attack Instant Target’s DMCV Yes/LOS Y saw lady in half
Mind Control Mental/Attack Instant Target’s DMCV Yes/LOS Y puppet
Mind Link Mental Persistent Target’s DMCV Yes/LOS N two brains connected
Mind Scan Mental/Sensory Constant Target’s DMCV Yes Y brain on radar screen symbol
Multiform Standard/Body Persistent Self Only Self N person and animal silhouettes
No Hit Locations Special/Automaton Persistent Self Only Self N sphere
Power Defense Special/Defense Persistent Self Only Self N shield with a plus one
Reflection Standard/Attack Instant Target’s DCV Self Y mirror
Regeneration Special Persistent Self Only Self N plus blood teardrop
Resistant Protection Standard/Defense Persistent Self Only Self N rivetted metal plate
Running Movement Constant Self Only Self Y running legs
Shape Shift Standard/Body Constant Self Only Self Y evolution diagram
Shrinking Size/Body Constant Self Only Self Y fly silhouette
Skills Special Constant Self Only Self N skill symbol
Stretching Standard/Body Constant Self Only Self Y rack
Summon Standard Instant N/A No Y pentagram
Swimming Movement Constant Self Only Self Y swimming symbol
Takes No STUN Special/Automaton Persistent Self Only Self N stun symbol crossed out
Telekinesis Standard/Attack Constant Target’s DCV Yes/x10m Y floating swarmi
Telepathy Mental Instant Target’s DMCV Yes/LOS Y mind meld
Teleportation Movement Instant Self Only Self Y Star Trek teleport
Transform Standard/Attack Instant Target’s DCV Yes/x10m Y frog
Tunneling Movement Constant Self Only Self Y tunnel
roleplaying/hero/characters/iconsheet/power_icons.txt · Last modified: 2010/05/10 22:35 by 127.0.0.1