Distinctive
Features: member of unfavoured race of big empire, recently involved in
conquest - not hatred reaction, more like Japanese in most places 20 years
after ww2) Humanoid, Silver skin (Concealable; Noticed and Recognizable;
Detectable By Commonly-Used Senses)
20
Hunted: People from
a past crime he was on that he was conned into 11- (Mo Pow; Harshly
Punish)
10
Social Limitation:
Culture Problems - doesn't understand other alien cultures well, very naive
easy to con into illegal things etc as not sure what is and is not.
(Frequently; Minor)
15
Psychological
Limitation: Honourable - linked to above problem and low presence means he was
a natural to work for "Ace Rimmer" - esp if he a little unscrupulous (Common;
Strong)
Vulnerability: 2 x
STUN Alkaline Substances (Uncommon)
0
Normal
Characteristic Maxima
Pts.
Skill/Perk/Talent
0
Acting
8-
0
AK: Native Country
8-
0
Climbing
8-
0
Concealment
8-
0
Conversation
8-
0
Deduction
8-
0
Language: English
(Idiomatic, native accent; Custom Adder) [Notes: Native
Language]
0
Paramedics
8-
0
Persuasion
8-
0
PS: Pilot
8-
0
Shadowing
8-
0
Stealth
8-
3
TF: Common Motorized
Ground Vehicles, Custom Adder, Science Fiction & Space
Vehicles
3
Combat Driving
13-
10
+2 with a group of
similar Skills [Notes: Science skills]
7
Combat Piloting
15-
2
Navigation
13-
1
WF:
Handguns
3
Scientist
2
1) SS: Chemistry
(INT-based) (3 Active Points) 13-
2
2) SS: Bacteriology
(INT-based) (3 Active Points) 13-
2
3) SS: Medicine
(INT-based) (3 Active Points) 13-
2
4) SS: Xenobiology
(INT-based) (3 Active Points) 13-
10
Follower (50 Base, 0
Disad)
7
Danger Sense (15
Active Points); Conditional Power Power does not work in Very Common
Circumstances (-1) 13- [Notes: Only functions while piloting a
vehicle]
1) Life Support ,
Immunity: All terrestrial diseases and biowarfare agents, Immunity: All
terrestrial poisons and chemical warfare agents, Safe in High Pressure, Safe in
Low Pressure/Vacuum (23 Active Points)
4
2) Healing 1 BODY,
Reduced Endurance 0 END (+1/2), Persistent (+1/2) (20 Active Points); Extra
Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only
(-1/2)
roleplaying/campaign/nfl/nflaiesheet.txt · Last modified: by 127.0.0.1