Table of Contents
Tower Defense
parent_page_gamesboard
"
"
This work is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License.“
Summary
Number of Players: 1 Inspired by http://en.wikipedia.org/wiki/Tower_defense Links- http://towerdefensegames.com/
Object of the game
The goal of Tower Defense is to manage building and upgrades of defences to survive as many waves of attacking forces as possible.
Tower stats
Cost (upgrade cost and resale cost are modifiers), Range, Fire Rate, Damage, Special Effect
- Upgrade cost = initial cost, last upgrade= 3xcost except for Booster
- Resale value = 0.75 cost and upgrades
Tower types
- Anti Air (A)
- Dam: 35, 100, 220, 900
- Cost: 50
- Area Damage (G)
- Dam: 16, 45, 80, 200
- Cost: 50
- Booster (AG)
- Dam: 5, 15, 30, 60
- Cost: 100, 200, 300, 500
- Continual Damage (AG)
- Dam: 3, 20, 40, 65
- Cost: 80
- Fast Shooter (AG)
- Dam: 1,2,4,15
- Cost: 20
- Sniper (AG)
- Dam: 300, 900, 1500, 1800
- Cost: 200
- Slower (G)
- Dam: 20, 25, 30, 35
- Cost: 60
- Slower(A)
Creep Stats
Speed, Health, Defence, Damage, Bounty, Special
Creep Types
Normal, Fast, Slow, Flying, Boss, Flying Boss, Immune, Splitter
Specials
Barriers - Health, Damage, Bonus Defender - Ranged Damage, HTH Damage, Health, Defence, Morale Boost, Special Off Board Support - Damage, Cost, Fire Rate
Map Tiles
Creeps have 2 wide area to reduce stacking Tiles are 6×6
Counters
Creeps are 1×1 Bosses are 2×2 Towers are 2×2 Defender is 2×2 Barrier is 2×6 gallery_showalbum_towerdefense” files
CategoryGames CategoryDM