factionpbta:play:moves:quest
Questing Nature
When you dedicate yourself to completing a mission on behalf of the Spirits, state what you set out to do:
- Defend _ _ _ _ _ _ _ from the danger that threatens them.
- Discover the truth of _ _ _ _ _ _ _ and present it to the Spirits.
- Slay _ _ _ _ _ _ _ , an enemy of the Faction.
Then choose up to two boons:
- Directions from the spirits to an important location.
- A freedom from sleep.
- The Spirits protect you from one cause of harm (acid, blades, or fire, for example).
- A mark of your allegiance to the Spirits.
- Senses that can tell Alter from the mundane.
- The Sprits may reach in otherwise protected areas.
Humility is always required of you when you undertake a quest—you are forbidden from boasting of your exploits. The Grandfater will then tell you what additional restriction is required of you to maintain these boons:
- Abstinence (forbidden: the vices of the living).
- Austerity (forbidden: temporal wealth in any form).
- Hospitality (required: comfort to those in need, no matter who they
are).
- Judgment (forbidden: suffering an evil creature to live).
- Respect (required: daily rituals of respect for the dead).
factionpbta/play/moves/quest.txt · Last modified: 2020/06/13 01:18 by 127.0.0.1