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factionpbta:play:moves:glare

Steely Glare

When you silently fix someone with a steely glare with the intent of intimidating them, roll.

  • On a 10+, they choose 2.
  • On a 7-9, they choose 1.
  • On a 7+, if they are a Coterie Member, they’re at Disadvantage to act against you going forward.
  • On a 6-, they can laugh in your face and do whatever they want.
    • They shut up immediately.
    • They stop moving.
    • They lower their weapons.
    • They do something stupid or reckless.
    • They hesitate, stumble, or mutter.
factionpbta/play/moves/glare.txt · Last modified: 2020/06/02 01:57 by 127.0.0.1