===== The Monk ===== Character created with [[https://secure.compnetco.com/herogames/browse.jsp?categoryID=2|Hero Designer]], version 2.42 \\ Alternate Identities : \\ Player Name : NPC \\ Genre : High Fantasy\\ Campaign : Western Shores\\ ==== CHARACTERISTICS ==== ^ Val ^ Char ^ Base ^ Points ^ Roll ^ Notes ^ | 30 | STR | 10 | 0 | 15- | HTH Damage 6d6 END [6] | | 30 | DEX | 10 | 30 | 15- | OCV 10 DCV 10 | | 10 | CON | 10 | 0 | 11- | | | 9 | BODY | 10 | -2 | 11- | | | 18 | INT | 10 | 8 | 13- | PER Roll 13- | | 23 | EGO | 10 | 26 | 14- | ECV: 8 | | 13 | PRE | 10 | 3 | 12- | PRE Attack: 2 1/2d6 | | 8 | COM | 10 | -1 | 11- | | | 2 | PD | 2 | 0 | | 2 PD (0 rPD) | | 2 | ED | 2 | 0 | | 2 ED (0 rED) | | 8 | SPD | 3.0 | 10 | | Phases: 2, 3, 5, 6, 8, 9, 11, 12 | | 4 | REC | 4 | 0 | | | | 20 | END | 20 | 0 | | | | 19 | STUN | 19 | 0 | | | | 5" | Running | 6 | -2 | | | | 2" | Swimming | 2 | 0 | | | | 6" | Leaping | 6 | 0 | | | **72** Total Characteristics Points ===EXPERIENCE POINTS=== Total earned: **0**\\ Spent: **0**\\ Unspent: **0**\\ Base Points: **140**\\ Disad Points: **110**\\ Total Points: **240** ====POWERS==== ^ Cost ^ Name ^ END ^ | 10 | **//Body Control: //**Elemental Control, 20-point powers| | | 5 | 1) +2 SPD (20 Active Points); Costs Endurance (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (1 1/2d6 Drain to Spd after stopping using the power; -1/2)| 2 | | 3 | 2) +2 SPD (20 Active Points); Increased Endurance Cost (x4 END; -1 1/2), Costs Endurance (-1/2)| 8 | | 5 | 3) +20 STR (20 Active Points); No Figured Characteristics (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (1 1/2d6 Drain to Str after stopping using the power; -1/2)| 4 | | 8 | 4) +10 DEX (30 Active Points); Costs Endurance (-1/2), No Figured Characteristics (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (1 1/2d6 Drain to Dex after stopping using the power; -1/2)| 3 | | 6 | 5) Flight 8", x4 Noncombat (21 Active Points); Restrainable (-1/2), Only In Contact With A Surface (-1/4)| 2 | | 8 | 6) Combat Luck (12 PD/12 ED) (24 Active Points); Restrainable (-1/2), Costs Endurance (Only Costs END to Activate; -1/4)| 2 | | 12 | 7) HA +4d6, Armor Piercing (+1/2), Autofire (5 shots; +1/2) (40 Active Points); Hand-To-Hand Attack (-1/2), Restrainable (-1/2), Required Hands Two-Handed (-1/2)| 4 | | 4 | 8) Missile Deflection (Arrows, Slings, Etc.) (10 Active Points); Restrainable (-1/2), Required Hands Two-Handed (-1/2), Costs Endurance (Only Costs END to Activate; -1/4), Will Not Work Against Heavy Missiles (-1/4)| 1 | | 4 | 9) **//Laying on of Hands: //**Healing BODY 2d6 (20 Active Points); Concentration (0 DCV; Character is totally unaware of nearby events; -3/4), Others Only (-1/2)| 2 | | 3 | 10) **//Regeneration: //**Healing 2 BODY (20 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2), Does Not Work On Some Damage One Type of Damage (Enchanted demon blades; -1/4)| 2 | | 2 | 11) Healing 1 BODY, Can Heal Limbs (15 Active Points); Extra Time (Regeneration-Only) 1 Minute (Character May Take No Other Actions; -1 3/4), Concentration (0 DCV; Character is totally unaware of nearby events; -3/4), Self Only (-1/2), Does Not Work On Some Damage One Type of Damage (Enchanted demon blades; -1/4)| 1 | | 4 | 12) Physical Damage Reduction, 50% (20 Active Points); Costs Endurance (-1/2), STUN Only (-1/2), Restrainable (-1/2)| 2 | | 3 | 13) Mind Scan 4d6 (Human class of minds) (20 Active Points); Character Cannot Attack Through Link (-1 1/2), Stops Working If Mentalist Is Stunned (-1/2)| 2 | | 15 | Endurance Reserve (145 END, 6 REC) Reserve: (20 Active Points); REC: (6 Active Points); Concentration, Must Concentrate throughout use of Constant Power (0 DCV; -1), Incantations (Requires Incantations throughout; Complex; -1), Personal REC (-1/2), Slow Recovery 1 Minute (-1/2)| 0 | | 3 | LS (Eating: Character only has to eat once per week; Extended Breathing: 1 END per Turn; Sleeping: Character only has to sleep 8 hours per week)| 0 | **95** Total Powers Cost ====MARTIAL ARTS==== ^ Cost ^ Martial Arts Maneuver^ | 4 | Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort | | 4 | Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 40 STR to Disarm | | 4 | Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort | | 4 | Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 45 STR vs. Grabs | | 3 | Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 40 STR for holding on | | 4 | Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 8d6 Strike | **23** Total Martial Arts Cost ====SKILLS==== ^ Cost ^ Name ^ | 3 | Breakfall 15- | | 3 | Acrobatics 15- | | 3 | Climbing 15- | | 3 | Contortionist 15- | | 5 | Defense Maneuver I-II [**Notes:** No attacker is considered to be from 'behind'. No multiple attacker bonus] | | 0 | AK: Irolo 8- | | 2 | KS: Religion 11- | | 1 | KS: Demons 8- | | 2 | Navigation (Land) 13- | | 3 | Persuasion 12- | | 3 | Paramedics 13- | | 5 | Rapid Attack (HTH) | | 3 | Sleight Of Hand 15- | | 3 | Stealth 15- | | 3 | Streetwise 12- | | 3 | Survival 13- | | 3 | Tracking 13- | **48** Total Skills Cost ====TALENTS==== ^ Cost ^ Name ^ | 2 | Trackless Stride | **2** Total Talents Cost ====EQUIPMENT==== ^ Cost ^ Equipment ^ END ^ | | **//Quarterstaff: //**(Total: 25 Active Cost, 8 Real Cost) Energy Blast 4d6 (20 Active Points); OAF (-1), STR Minimum 10 (-1/2), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 6) plus +1 with HTH Combat (5 Active Points); OAF (-1), Real Weapon (-1/4) (Real Cost: 2) | 2 | | | **//Knife: //**Killing Attack - Hand-To-Hand 1/2d6 (1d6+1 w/STR), Reduced Endurance (0 END; +1/2), Ranged (+1/2) (20 Active Points); OAF (-1), Real Weapon (-1/4), STR Minimum 4 (-1/4) [**Notes:** Can Be Thrown] | 0 | | $18 | Ink (1 ounce, in glass vial) [**Notes:** Body 1_Def 1] | 0 | | $0 | Quill [**Notes:** Body 1_Def 0] | 0 | | $1 | Fishing Hook and Line [**Notes:** Body 1_Def 1] | 0 | | $0 | Bread (1 loaf) | 0 | | $5 | Pipes, Wooden/Recorder [**Notes:** Body 2_Def 3] | 0 | | $5 | Backpack [**Notes:** Body 3_Def 2] | 0 | | $100 | Book, Blank, Large [**Notes:** Body 2_Def 1] | 0 | //Equipment costs shown above are for reference only, and are not included in Total Cost.// ====DISADVANTAGES==== ^ Cost ^ Name ^ | 10 | Money: Destitute | | 0 | Normal Characteristic Maxima | | 10 | Age: 60+ | | 10 | Reputation: , 14- (Known Only To A Small Group) | | 10 | Hunted: Demonblades 8- (As Pow, Harshly Punish) | | 15 | Oath to Hunt demons: (Common, Strong) | | 25 | Hunting the child: (Very Common, Total) | | 10 | Truthfulness: (Uncommon, Strong) | | 5 | Skinny: (Infrequently, Slightly Impairing) [**Notes:** You are notably underweight. Your Comeliness can be at best 14 and should be lower. A high Body stat is unrealistic, the limit is 15. You are at -2 for any Disguise or Shadowing (if there is a crowd) attempt] | | 15 | Code: (Common, Strong) [**Notes:** This code means that you can never refuse a challenge from another fighter. You can, if you choose, answer a challenge by sending a student to meet the challenger.] | **110** Total Disadvantages Cost ====APPEARANCE==== Hair Colour: Grey \\ Eye Colour: Brown \\ Height: 1.65 m \\ Weight: 66.00 kg \\ Description: ===BACKGROUND=== ===PERSONALITY=== ===QUOTE=== ===POWERS/TACTICS=== ===CAMPAIGN USE=== == Character created by Peter Wass ==