======Creating Dark Age Characters====== * Choose a [[CthulhuDANames|Name]] or create one * **Birthplace & Language**: * German empire (with four main Old High German dialects spoken: Frankish, Saxon, Bavarian, Allemanic) * the kingdoms of France, Burgundy, or Italy (where Old French and Occitan dialects are spoken) * the kingdom of England (Old English dialects spoken) * Scandinavia (Old Norse) * **Characteristics**: * Allot 100 points among the eight characteristics (Min 3 Max 18 in any characteristic) * APP (Appearance) , CON (Constitution), DEX (Dexterity) , EDU (Education), INT (Intelligence) , POW (Power) , SIZ (Size), STR (Strength) * **Figured Characteristics and Rolls**: ===Damage Bonus Table=== ^STR + SIZ^DB| |02 to 12| -1D6| |13 to 16| -1D4| |17 to 24| +0| |25 to 32| +1D4| |33 to 40| +1D6| |41 to 56| +2D6| |57 to 72| +3D6| |73 to 88| +4D6| * Attraction (Charisma) Roll = (APP x5) * Dexterity Roll = (DEX x5) * Own Language Skill = (EDU x5) * Know Roll = (EDU x5) * Idea Roll = (INT x5) * Luck Roll = (POW x5) * Magic Points = (maximum = POW) * Hit Points = (average of CON + SIZ) * SAN (Sanity) = (POW x5) * Damage Bonus = see table (STR + SIZ) * **Age & Aging** * Your investigator's age is 15. For every ten years or fraction older that you make your investigator, add a point to EDU and allot 20 occupation points. Also remove your choice of 1 STR, 1 CON, 1 DEX, or 1 APP. * **Occupation** * Choose an [[CthulhuDAOccupations|Occupation]], which also includes starting money where applicable * Spend EDU x 20 points on skills related to your occupation * **Other Skills** * From the [[CthulhuDASkills|Skill List]], spend INT x 10 points on personal interest skills