====== Character Advancement ====== Advancement occurs through earning XP and earning [[awards]] ===== Earning XP ===== Both roleplaying players and non-roleplaying players earn Experience Points. As this is recorded by GMs and it requires no player paperwork. How XP is spent varies between those that roleplay and those that don't. ^ Action ^ XP ^ | Attending a Game session | 1 | | Costuming | 1 | | Being awarded the MVP or player's choice | 1 | | Character Backstory (roleplayers only) | 5 | | Session Report (roleplayers only) | 1 | ===== Spending XP ===== * Non-roleplaying players (NRP) must convert XP to Gold, it can't be used for anything else. * Roleplayers may converty unspent XP to Gold, or use it to advance their character. 1 XP converts to 100 Gold === Levelling === There are three levels of power a character can obtain. These may only be used in scenarios specically designed for roleplaying ^ Level ^ XP cost to obtain^ | Green | 0 | | Adventurer | 10 | | Veteran | 20 (must be an Adventurer first) | **Note** In real world terms, veterans often have superior combat skills to non-roleplayers and green roleplayers. Scenarios should be designed around this disparity in skill levels.