{{:wargmr:n_a.jpg|Giant Monster Rampage}} Disclaimer:-\\ **Giant Monster Rampage is copyright -¬ 2008 Radioactive Press. All rights reserved. Cannot be used without permission from Radioactive Press.**\\ Official mailing list - http://games.groups.yahoo.com/group/radioactivepress/\\ Game available at RPGNow - http://www.rpgnow.com/product_info.php?products_id=58344\\ BGG entry - http://www.boardgamegeek.com/boardgame/12129\\ =====Summary Information===== ===Monster Taxonomy=== **Kingdom** * Alien * Maximum Stats (Dis 5 Dex 8 Tou 6 Ins 4) * Special Rule: Morph (may swap two of the followings stats in the movement phase: Distance, Dexterity, Toughness) * Animal * Maximum Stats (Dis 8 Dex 6 Tou 5 Ins 6) * Special Rule: Rage (receives -1 bonus to hit for each wound in a phase up to -3 for a single retaliatory attack) * Elemental * Maximum Stats (Dis 6 Dex 6 Tou 8 Ins 4) * Special Rule: Lifeless (ignore statistic reduction from attacks) * Flora * Maximum Stats (Dis 5 Dex 4 Tou 6 Ins 8) * Special Rule: Root (cannot be knocked back, down, thrown or carried if chooses to root at end of movement phase) * Mechanical * Maximum Stats (Dis 6 Dex 5 Tou 8 Ins 4) * Special Rule: Alternator (may reroll atomic power - this roll is halved and rounded down and must be kept) ==Abilities== * Close Combat * Absorb (5) * Daze (5) * Knock Down (10) * Paralysis (25) * Pierce (10 per -1) * Movement * Burrowing (20) * Fast (20) * Fins (5) * Flight (25) * Leap (25) * Other * Cling (20) * Elastic (10) * Extended Reach (3 per 1) * Heavy (25) * Poison (10 per wound) * Regeneration (30) * Squat (15) ==Powers== * Defensive * Corona (30) 4 energy, 1 damage, 1 turn * Reflection (40) 4 energy * Shield (30) 2 energy, 1 phase or attack * Ranged * Adhesive Blast (20) spray, 1 energy, 6, 1 round * Bomb Blast (20) 2 energy, 2 damage, 18 * Energy Blast (30) 3 energy, 3 damage, 24 * Explosive Blast (25) 3 energy, 1 damage, 18 * Freeze Blast (20) 3 energy, 2 damage 6 * Flame Blast (25) spray, 3 energy, 2 damage, 6 * Force Blast (15) 3 energy, 6 * Gas Blast (10) spray, 2 energy, 3 * Laser Blast (30) 3 energy, 1 damage 24 * Liquid Blast (20) spray, 3 energy, 1-5 damage, 6 * Mechanical Blast (20) 3 energy, 1 damage, 18 * Parasite Blast (25) 2+ energy, 1-5 damage, 6 * Psychic Blast (25) 3 energy, 2 damage, 24 * Pulse (20) area effect, 3 energy, 1 damage, 3 * Sonic Blast (25) 2 energy, 2 damage, 12 * Tractor Beam (25) 2 energy, 24 * Other * Camouflage (25) 3 energy, 1 turn * Invisibility (30) 5 energy, end of round or attacks or suffers wound * Transform (40) 6 energy ===Human Taxonomy=== ==Units== * Aircraft (5) 5 weapons (Dis 6 Dex 4 Tou 3 Ins 3 Wou 1) * Always in flight, Always moving * Armoured Vehicle (3) 3 weapons (Dis 4 Dex 3 Tou 4 Ins 3 Wou 1) * Sink * Infantry (1) 1 weapon (Dis 2 Dex 3 Tou 2 Ins 2 Wou 1) * Small targets ==Upgrades== * Aircraft * Booster Rockets (5) * Hoist (3) * Rotors / Repulsor Lift (1) * Armoured Vehicle * Amphibious (1) * Skimmer (3) * Transport (3) * Infantry * Drop Troopers (3) * Jump Troopers (3) * Super Troopers (1) * Any * Close Combat Attachment (1) * Hazard Armour (3) * Massive Size (5) * Self Destruct (1) * Shield Generator (3) * Stealth Technology (3) * Targeting System (3) ==Firepower== * Ranged * Blastgun * 1/1 2/3 3/5 damage * 6"/1 12"/3 18"/5 24"/7 range * Burstgun * 2"/3 4"/5 6"/7 area * 1/1 2/3 3/5 damage * 6"/1 12"/3 18"/5 24"/7 range * Pulsegun * 1/1 2/3 3/5 damage * 3"/3 6"/5 9"/7 range * Spraygun * 1"/1 2"/3 3"/5 width * 1/1 2/3 3/5 damage * 3"/3 6"/5 9"/7 range * Ranged Upgrades * Forcegun (5) * Freezegun (5) * Gasgun (5) * Poisongun (3) * Psychegun (3) * Stonebuster (5) ====Sequence of Play==== ==Setup== If using a monster and human first, decide which to to use first. If a human force is present, no monster has a military strike phase. All human units on the same side must be within 6" of the table edge and 24" away from enemy monsters if possible. ==Initiative== Add unspent command points if only using humans. If using humans and a monster, add either wounds lost or units destroyed in the previous turn, whichever is higher. ==Atomic Power== Humans use Command Points ==Phases== - Orders / Military Strike - Movement - Ranged Combat - Close Combat - Reinforcements / Recovery =====Play Aids===== * HTML Monster creation page - Written in Javascript. Create a monster online. Currently doesn't export or save the character * Monster Creation Sheet - Works out the points cost for you - an Excel spreadsheet {{gallery>wargmr:}} ---- **Files** {{filelist>:wargmr/*.*}}