======Orders====== {{parent page=Harvester}} * **Move** (direction 1-6, distance 1-4) * Only available to Defence Units * Move up to their move value in hexes in one of 6 directions * **Stay still** * Only available to Defence Units * Do not move this turn * **Self destruct** * The unit is destroyed * Resources to the value of the unit's Scanners are created in that hex * If the unit was the Harvester, then all the Defence Units of that Harvester are also destroyed and the player is out of the game. * **Target** (hex id) * Only available to the Harvester * Flag a resource hex as a target for the Harvester. * Each turn the Harvester will move one hex towards the target until it is reached. * **Abort** * Only available to the Harvester * Remove the flag from a target hex. * **Drop** (direction 1-6, amount 1-20) * Only available to the Harvester. * Drop a number of resources into an adjacent hex. ---- CategoryGames