======Units====== Points based on [[http://www.btinternet.com/~alan.catherine/wargames/points2.htm|Jeff Bolton]]'s work. ==Scale== 1 grid square = 15mm = 50 paces
| Movement / Diagonal | Combat versus | Combat Results | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Element Type | Code | Cost | Size | Type | Road | Good | Bad | Stonghold or Foot | Aerial or Mounted | Equal | LessThan | Doubled | Notes |
| Airboat | Ab | 8 | 2x4 | Aerial | 10 / 7 | 10 / 7 | 10 / 7 | +5 | +3 | Draw | Flee from Mg else R | D | |
| Artillery | Art | 7 | 2x3 | Foot | 6 / 4 | 4 / 3 | 0 / 0 | +4 | +4 | Draw | D if in CC | D | |
| Beasts | Bs | 5 | 2x3 | Mounted | 8 / 6 | 8 / 6 | 8 / 6 | +3 | +4 | Draw | D by Mounted in CC else R | D | (F) |
| Behemoth | Bh | 10 | 2x3 | Mounted | 8 / 6 | 6 / 4 | 4 / 3 | +4 | +5 | Draw | Flee from Mg, Dr or Art else R | D | (F) |
| Blades | Bd | 5 | 2x1 | Foot | 8 / 6 | 4 / 3 | 4 / 3 | +5 | +3 | Draw | D by Wb else R | D | |
| Clerics | Cl | 7 | 2x2 | Foot | 8 / 6 | 4 / 3 | 4 / 3 | +4 | +4 | Draw | D by Kn if in GG, or by Wb else R | D | |
| Dragon | Dr | 10 | 2x4 | Aerial | 24 / 17 | 24 / 17 | 24 / 17 | +6 | +6 | Draw | D by Ahr, Hr or Pa else flee field | D | (G) |
| Flyers | Fl | 4 | 2x2 | Aerial | 24 / 17 | 24 / 17 | 24 / 17 | +2 | +2 | Draw | Flee from Mg else R | (4) | |
| God | Gd | 10 | 2x2 | Aerial | 24 / 17 | 24 / 17 | 24 / 17 | +6 | +6 | Draw | Flee field from Gd, Mg or Cl | D | (G) |
| Hero, Aerial | Ahr | 15 | 2x2 | Aerial | 24 / 17 | 24 / 17 | 24 / 17 | +5 | +5 | (1) | E by Mg. D by Ahr, Hr, Pa or Art. Flee from Str else R | D | |
| Hero | Hr | 10 | 2x2 | Mounted | 10 / 7 | 10 / 7 | 4 / 3 | +5 | +5 | (1) | E by Mg. D by Ahr, H, Pa or Art. Flee from Str else R | D | |
| Hordes | Hd | 2 | 2x2 | Foot | 8 / 6 | 4 / 3 | 4 / 3 | +2 | +2 | Draw | D by Kn if in GG or Wb else R | D | |
| Knights | Kn | 7 | 2x2 | Mounted | 8 / 6 | 6 / 4 | 4 / 3 | +3 | +4 | Draw | D by Bh, or by Mg, Sh or Art contacted this bound, or if in BG else R | D | (F) |
| Lurkers | Lk | 1 | 2x2 | Foot | 8 / 6 | 4 / 3 | 4 / 3 | +2 | +2 | Draw | Flee field | D | (G) |
| Magicians | Mg | 10 | 2x3 | Foot | 10 / 7 | 10 / 7 | 4 / 3 | +4 | +4 | (2) | E by Mg. D by Ahr, Hr, Pa, Dr or Gd else R | D | |
| Paladin | Pa | 10 | 2x2 | Mounted | 10 / 7 | 10 / 7 | 4 / 3 | +6 | +6 | (3) | D if in CC | D | (G) |
| Riders | Rd | 6 | 2x2 | Mounted | 10 / 7 | 10 / 7 | 4 / 3 | +3 | +3 | Draw | D if in BG else R | D | |
| Shooters | Sh | 5 | 2x1 | Foot | 8 / 6 | 4 / 3 | 4 / 3 | +3 | +4 | Draw | D by Mounted in CC else R | D | |
| Sneakers | Sn | 7 | 2x1 | Foot | 8 / 6 | 6 / 4 | 6 / 4 | +5 | +3 | Draw | Flee | D | (G) |
| Spears | Sp | 4 | 2x1 | Foot | 8 / 6 | 4 / 3 | 4 / 3 | +4 | +4 | Draw | D by Kn if in GG or by Wb else R | D | |
| Stronghold | Str | 50 | 12x12 | Stronghold | 0 / 0 | 0 / 0 | 0 / 0 | +6 | +6 | Draw | D by any except Aerials | D | |
| Warband | Wb | 4 | 2x1 | Foot | 8 / 6 | 6 / 4 | 6 / 4 | +3 | +3 | Draw | D by Bh, or Kn if in GG else R | D | (F) |