======Fusion Cannon====== {{ http://www.battlestations.info/art/fusion_cannon.jpg|Fusion Cannon}} =====Actions===== ===Repair module=== __Skill__: Engineering\\ __Difficulty__: 11\\ __Uses Module__: No\\ __Can be done Remotely__: No\\ __Energy__: None\\ __Can be done more than once per Round__: Yes === Attack with the fusion cannon=== __Skill__: Combat\\ __Difficulty__: 3 x Distance\\ __Uses Module__: Yes\\ __Can be done Remotely__: Yes\\ __Energy__: 1 Gun energy is used after firing (or failing to fire) **What happens on a successful Fusion Cannon attack** - The effect generated by a Fusion Cannon is of a ship explosion of a size equal to the Guns power of the firing ship. The explosion is treated in all respects as a ship explosion (BCR page 39) ====Notes==== If the shot misses the target hex, it detonates short by a number of hexes equal to the amount it missed by Module must have an outer facing. Open sides on the module increase its arc of fire for non-Tentac ships. Fusion Cannons can shoot missiles. **Shields**\\ Fusion Cannons are affected by shields. Roll damage dice+shield dice and remove the shield number of highest dice.