======Damage Control====== {{ http://www.battlestations.info/art/damage_control.jpg|Damage Control}} =====Actions===== ===Repair Hull=== __Skill__: Engineering\\ __Difficulty__: 0\\ __Uses Module__: Yes\\ __Can be done Remotely__: No\\ __Energy__: None\\ __Can be done more than once per Round__: Yes\\ __**Note**__: Used markers are only removed at the end of the Campaign Turn in campaigns where you are a member of the UREF. Otherwise it costs $100 to remove one used marker (repairing 1 hull damage normally costs $10) when docked at a space station or planet able to make these repairs. ===Repair module=== __Skill__: Engineering\\ __Difficulty__: 11\\ __Uses Module__: No\\ __Can be done Remotely__: No\\ __Energy__: None\\ __Can be done more than once per Round__: Yes ====Notes==== From 2nd Expansion: Pax Galacticum\\ This module cannot be emulated with an EAME.\\ This module improves the ability of the ship to fight fires by +3. This is not cummulative.