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wargroundscanberra:character_sheet [2024/07/15 17:40] – [To do] curufeawargroundscanberra:character_sheet [2024/07/19 15:56] (current) curufea
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 ^  Go back to [[start|Wargrounds Canberra]]  ^ ^  Go back to [[start|Wargrounds Canberra]]  ^
  
-Working Location: [[https://www.curufea.com/image.php]]+  * Working Form: [[form|Fill in Character Sheet]] 
 +  * Working Location: [[https://www.curufea.com/image.php]]  
 +  * Test Form: [[form test|Fill in Character Sheet]] 
 +  * Test Location: [[https://www.curufea.com/image_test.php]]
  
 <code> <code>
 <?php <?php
 // Character Sheet creator for Wargrounds Canberra // Character Sheet creator for Wargrounds Canberra
-// To be added- some images (to be sourced) as defaults - background, factions, space fillers and icons +// To be added- some images (to be sourced) as defaults - space fillers and icons 
-// To be added- a player photo (part of the form input) and basic text +// To be added- a player photo (part of the form input)  
-// Version 0.2 16/7/24 - curufea@yahoo.com+// Version 0.4 19/7/24 - curufea@yahoo.com
 // Currently hosted at www.curufea.com // Currently hosted at www.curufea.com
  
 // Path to our font file (relative to the location of this file) // Path to our font file (relative to the location of this file)
-$font = 'oldeenglish.ttf';+$font = 'blackwoodcastle.ttf'; // for field names 
 +$font_data = 'oldeenglish.ttf'; // for player data
 // Path to images (relative to the location of this file) // Path to images (relative to the location of this file)
 $imagepath = 'data/media/wargroundscanberra/'; $imagepath = 'data/media/wargroundscanberra/';
 +// Bacground image texture
 +$imageback = $imagepath.'another-rough-old-and-worn-parchment-paper.jpg';
 +$im2 = imagecreatefromjpeg("$imageback");
  
 //defaults - to be overwritten by form inputs //defaults - to be overwritten by form inputs
 $fontsize = 20; $fontsize = 20;
-$linespacing = round($fontsize*1.5);+$linespacing = round($fontsize*2);
 $width = 530; // pixel size x of image $width = 530; // pixel size x of image
 $height = 754; // size y of image $height = 754; // size y of image
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 // array of default field names // array of default field names
 $names = array( $names = array(
-"Player Name:", + "Player Name:", "Character's Name:", "Titles/Nicknames:", "Race/Species:", "Hair Colour:", "Eye Colour:", "Skin Colour:", "Class & Tier:", "School of Magic:", "Faction:", "Warband:", "Marx:"); 
-"Character's Name:", +// the field names used in the form 
-"Titles/Nicknames:", +$getnames = array( 
-"Race/Species:", + "name", "character", "title", "species", "hair", "eye", "skin", "class", "magic", "faction", "warband", "marx"); 
-"Hair Colour:", +  
-"Eye Colour:", +// 400px x 400px jpeg images stored on the image path (in the Dokuwiki media area) 
-"Skin Colour:", +$factions_images = array( 
-"Class & Tier:", + "clans.jpg", "empire.jpg", "greyscales.jpg", "horde.jpg", "wardens.jpg"); 
-"School of Magic:", +// used to cross reference the form data to the image name (the Bureaucracy plugin for the Dokuwiki doesn't send selection number chosen) 
-"Faction:", +$factions_titles = array( 
-"Warband:", + "The Clans", "The Empire", "Greyscales", "The Horde", "The Wardens");
-"Marx:"); +
- +
-$factions = array( +
-"clans", +
-"empire", +
-"greyscales", +
-"horde", +
-"wardens");+
  
 +// test data - note will need some error checking in future for actual form data, probably warnings where field data is too long to fit
 +$player_data = array (
 +"Peter", "Cousin Curufea", "", "Human (?)","Natural","Natural","Natural","Mage (Tier 3)","Divine Caster","3","Bone Hearts","0"
 +);
 +
 // count number of field names // count number of field names
 $numnames = count($names)-1; $numnames = count($names)-1;
  
 +// check if any variables have been sent to this image - if they have, overwrite the default player data
 +for ($count=0;$count<=$numnames;$count++) {
 +   $player_data[$count]= $_GET[$getnames[$count]];
 +   // Convert the text of the selection for faction to a number
 +   if ($count==9) $player_data[$count]= array_search($_GET[$getnames[$count]],$factions_titles);
 + };
  
 // Create image // Create image
 $image = imagecreatetruecolor($width,$height); $image = imagecreatetruecolor($width,$height);
  
-// pick color for the background (off yellow - to be replaced with a texture image) 
-$bgcolor = imagecolorallocate($image, 183, 179, 159); 
 // pick color for the text // pick color for the text
 $fontcolor = imagecolorallocate($image, 0, 0, 0); $fontcolor = imagecolorallocate($image, 0, 0, 0);
  
-// fill in the background with the background color +// add background texture 
-imagefilledrectangle($image, 0, 0, $width, $height, $bgcolor);+imagecopyresized($image, $im2, 0, 0, 0, 0, $width, $height,imagesx($im2), imagesy($im2)); 
 +imagedestroy($im2);
  
 // x,y coords for imagettftext defines the baseline of the text: the lower-left corner // x,y coords for imagettftext defines the baseline of the text: the lower-left corner
 // so the x coord can stay as 0 but you have to add the font size to the y to simulate // so the x coord can stay as 0 but you have to add the font size to the y to simulate
 // top left boundary so we can write the text within the boundary of the image // top left boundary so we can write the text within the boundary of the image
-$x = $linespacing+$x = $fontsize
 $y = $fontsize; $y = $fontsize;
 for ($count=0;$count<=$numnames;$count++) { for ($count=0;$count<=$numnames;$count++) {
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  $y=$y+$linespacing;  $y=$y+$linespacing;
  };  };
-// Field names in old english font +// Field names in blackwood castle font
  imagettftext($image, $fontsize, 0, $x, $y, $fontcolor, $font, $names[$count]);  imagettftext($image, $fontsize, 0, $x, $y, $fontcolor, $font, $names[$count]);
 +// Player data in olde english font
 + $text_box = imagettfbbox($fontsize,0,$font,$names[$count]); // workout where the field name ends
 + $text_width = $text_box[2]-$text_box[0]+round($fontsize/2);
 + $text = $player_data[$count];
 +// Change the selected faction to readable text (and add faction logo)
 + if ($count==9) {
 + $text = $factions_titles[intval($player_data[$count])];
 + $faction= $imagepath.$factions_images[intval($player_data[$count])];
 + $im3 = imagecreatefromjpeg("$faction");
 + imagecopyresized($image, $im3, $width-80, 120, 0, 0, 50, 50,imagesx($im3), imagesy($im3));
 + imagedestroy($im3);
 + };
 +// Print the data
 + imagettftext($image, $fontsize, 0, $x+$text_width, $y, $fontcolor, $font_data, $text);
 }; };
  
 // tell the browser that the content is an image // tell the browser that the content is an image
-header('Content-type: image/png');+header('Content-type: image/jpeg');
 // output image to the browser // output image to the browser
-imagepng($image);+imagejpeg($image);
  
 // delete the image resource  // delete the image resource 
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 ===== To do ===== ===== To do =====
  
-  * A [[form]] with default text for field names prefilled (but not as complex as the one in this link) 
   * Images for the various bits   * Images for the various bits
   * Possibly API use for wherever photos get stored (or just upload them) - may need to edit photos to fit   * Possibly API use for wherever photos get stored (or just upload them) - may need to edit photos to fit
wargroundscanberra/character_sheet.1721090445.txt.gz · Last modified: 2024/07/15 17:40 by curufea