roleplaying:versailles:versaillespistols
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— | roleplaying:versailles:versaillespistols [2014/03/20 20:41] (current) – created - external edit 127.0.0.1 | ||
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+ | ======Duelling with Pistols====== | ||
+ | | Go Back to ^ [[roleplaying: | ||
+ | =====How the Duel proceeds===== | ||
+ | At the start of the duel, it should be determined which type of pistol duel they wish to perform - a simultaneous duel, or a duel of turns. | ||
+ | |||
+ | Both duellists choose their weapons. | ||
+ | |||
+ | The seconds then pace out the distance between the duellists. | ||
+ | Once the duellists have reached their marks, they turn side-on. | ||
+ | |||
+ | The offended party may declare the duel over at any time, even if the conditions of the duel have not been met (such as first blood, or wounding). | ||
+ | ====The Simultaneous Duel==== | ||
+ | Both duellists raise their guns. The arbitrator tells them when to fire. If both parties miss, the offended party may call for another shot, and if both parties miss then, a third time. | ||
+ | - Each character draws the top card from the deck face down without looking. | ||
+ | - Both characters then turn the cards face up at the same time. | ||
+ | - For each card- | ||
+ | * If the card is a major arcana card | ||
+ | * lower than the number of paces, the shot misses. | ||
+ | * higher than the number of paces minus the character' | ||
+ | * higher than the number of paces, the shot hits. | ||
+ | * If the card is a number card | ||
+ | * higher than the character' | ||
+ | * higher than the character' | ||
+ | * lower than the number of paces divided by two (rounded up), the shot misses. (e.g. if ten paces are walked, a 4 or lower card will miss) | ||
+ | * otherwise the shot hits. | ||
+ | * **Note**: At any time during the firing, if anyone plays The Fool card, the pistol jams and does not fire. Even if the shot would have hit. | ||
+ | - Where the shot hits is determined by the suit of the card, how deadly by the number (the higher the number, the more deadly the wound)- | ||
+ | * **Staves (Clubs)** - Lower Legs, knees and feet | ||
+ | * **Swords (Spades)** - Groin, thigh and hips | ||
+ | * '' | ||
+ | * '' | ||
+ | * Major Arcana - Firing party' | ||
+ | ====The Duel of Turns==== | ||
+ | The duellist who won the toss raises his gun while the other duellist prepares to receive the blow. | ||
+ | * Play proceeds as per the Simultaneous Duel except only the firing party draws and reveals a card. | ||
+ | * If the receiving party is able to fire in return (depending on the severity of the wounding) they may then draw a card. The GM may apply penalties depending on how wounded they are. | ||
+ | |||