roleplaying:hero:ws:upkeep
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roleplaying:hero:ws:upkeep [2023/12/12 13:44] – curufea | roleplaying:hero:ws:upkeep [2023/12/12 19:14] (current) – curufea | ||
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The lifestyle' | The lifestyle' | ||
- | The **Thrifty** player spends roughly | + | ==Monthly Expenses== |
- | + | ^ ^ | |
- | 15d on food and beverage | + | ^ Total | 55d | 95d | 130d | 175d | |
- | + | ^ food and beverages | 15d | 30d | 40d | 60d | | |
- | 15d armour and weapon maintenance | + | ^ armour and weapon maintenance |
- | + | ^ equipment and clothing maintenance, | |
- | 15d equipment and clothing maintenance, | + | ^ accommodation |
- | + | ||
- | 10d accommodation | + | |
- | + | ||
- | The **Standard** player spends roughly 95d total per month: | + | |
- | + | ||
- | 30d on food and beverage | + | |
- | + | ||
- | 20d armour and weapon maintenance | + | |
- | + | ||
- | 30d equipment and clothing maintenance, | + | |
- | + | ||
- | 15d accommodation | + | |
- | + | ||
- | The **Superior** player spends roughly130d total per month: | + | |
- | + | ||
- | 40d on food and beverage | + | |
- | + | ||
- | 25d armour and weapon maintenance | + | |
- | + | ||
- | 45d equipment and clothing maintenance, | + | |
- | + | ||
- | 20d accommodation | + | |
- | + | ||
- | The **Extravagant** player spends roughly175d total per month: | + | |
- | + | ||
- | 60d on food and beverage | + | |
- | + | ||
- | 30d armour and weapon maintenance | + | |
- | + | ||
- | 60d equipment and clothing maintenance, | + | |
- | + | ||
- | 25d accommodation | + | |
These monthly rates include standard Harnic tolls and head taxes but do not include property taxes and transportation. Upkeep for horses, their tack, harnesses, grooming and fodder would add an additional 60d expense per month. Players are assumed to do their own minor repairs to weapons, armour, clothing and equipment using appropriate tools to which they must have access or carry as additional equipment. Major repairs such as the reattachment of a severed arm on a coat of mail or replacing the lining of a leather tunic is performed at an additional cost as outlined in the HarnMaster Core Weaponcrafting rules. The lifestyle costs assume approximately 10 days stay in average quality inns (rated 3 stars) in shared accommodations with the remainder of the month spent sleeping under the stars, in out buildings (i.e., sheds) or as the guests of NPC's. Players are also expected to exploit opportunities to supplement their diet with game obtained from hunting, poaching or foraging while in the wilderness. When staying for extended periods in an urban environment upkeep is usually increased by 10%-50% depending on individual circumstances. While working as a journeyman, a PC's rent and food are usually included as part of their wages whereas the same PC enjoying himself without employment for 30 days in an inn will increase expenses related to food and accommodation upkeep by 50%. The specific equipment and armour of each player character vary and the upkeep costs associated with each lifestyle are generalized. If a player does not wear armour or carry many weapons the upkeep fees represent costs for expendable items such as quills, ink, vellum, spell seeds, incenses and Clerical/ | These monthly rates include standard Harnic tolls and head taxes but do not include property taxes and transportation. Upkeep for horses, their tack, harnesses, grooming and fodder would add an additional 60d expense per month. Players are assumed to do their own minor repairs to weapons, armour, clothing and equipment using appropriate tools to which they must have access or carry as additional equipment. Major repairs such as the reattachment of a severed arm on a coat of mail or replacing the lining of a leather tunic is performed at an additional cost as outlined in the HarnMaster Core Weaponcrafting rules. The lifestyle costs assume approximately 10 days stay in average quality inns (rated 3 stars) in shared accommodations with the remainder of the month spent sleeping under the stars, in out buildings (i.e., sheds) or as the guests of NPC's. Players are also expected to exploit opportunities to supplement their diet with game obtained from hunting, poaching or foraging while in the wilderness. When staying for extended periods in an urban environment upkeep is usually increased by 10%-50% depending on individual circumstances. While working as a journeyman, a PC's rent and food are usually included as part of their wages whereas the same PC enjoying himself without employment for 30 days in an inn will increase expenses related to food and accommodation upkeep by 50%. The specific equipment and armour of each player character vary and the upkeep costs associated with each lifestyle are generalized. If a player does not wear armour or carry many weapons the upkeep fees represent costs for expendable items such as quills, ink, vellum, spell seeds, incenses and Clerical/ |
roleplaying/hero/ws/upkeep.1702417446.txt.gz · Last modified: by curufea