games:board:mechabotsscientist
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| — | games:board:mechabotsscientist [2013/03/20 22:16] (current) – created - external edit 127.0.0.1 | ||
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| + | ======Building your Mad Scientist====== | ||
| + | Constructing a Mad Scientist is similar to constructing a Bot. A Mad Scientist has 7 hit points and you may place one of two component types on the Mad Scientist status sheet. | ||
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| + | Unlike Bots, you may choose which hit point locations are damaged when your Mad Scientist is hit. However, humans are easier to hurt than giant killer robots - every 1 damage from a bot weapon translates to 1D6 hit points of wounding for your Mad Scientist. | ||
| + | =====Hit Points===== | ||
| + | * **Speed**---For every speed hit point on your Mad Scientist' | ||
| + | * **Carry**---For every carry hit point on your Mad Scientist' | ||
| + | {{gallery>: | ||
| + | {{filelist>: | ||
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games/board/mechabotsscientist.txt · Last modified: by 127.0.0.1
