games:board:goodvsbadconnectors
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— | games:board:goodvsbadconnectors [2013/03/20 20:49] (current) – created - external edit 127.0.0.1 | ||
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+ | ======Map Connectors====== | ||
+ | Each of these strips connects a Home Base to another Home Base according to how many players there are and the map layout. | ||
+ | |||
+ | They are of variable length as certain event cards can extend the distance between the Home Bases. | ||
+ | < | ||
+ | | ||
+ | _/ \_/ \_/ \_/ \_/ \_/ | ||
+ | / \_/ \_/ \_/E\_/ \_/ | ||
+ | \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ | ||
+ | 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 | ||
+ | 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 | ||
+ | </ | ||
+ | ====Key==== | ||
+ | E - default encounter square\\ | ||
+ | F - encounter square when extension 1 is activated otherwise it counts as a blank square\\ | ||
+ | G - encounter square when extension 2 is activated otherwise it counts as an extension 1 blank square\\ | ||
+ | H - encounter square when extension 3 is activated otherwise it counts as an extension 2 blank square | ||
+ | ====Tiles==== | ||
+ | {{gallery>: | ||
+ | {{filelist>: | ||
games/board/goodvsbadconnectors.txt · Last modified: 2013/03/20 20:49 by 127.0.0.1