games:board:goodvsbadconnectors
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| — | games:board:goodvsbadconnectors [2013/03/20 20:49] (current) – created - external edit 127.0.0.1 | ||
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| + | ======Map Connectors====== | ||
| + | Each of these strips connects a Home Base to another Home Base according to how many players there are and the map layout. | ||
| + | |||
| + | They are of variable length as certain event cards can extend the distance between the Home Bases. | ||
| + | < | ||
| + | | ||
| + | _/ \_/ \_/ \_/ \_/ \_/ | ||
| + | / \_/ \_/ \_/E\_/ \_/ | ||
| + | \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ | ||
| + | 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 | ||
| + | 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 | ||
| + | </ | ||
| + | ====Key==== | ||
| + | E - default encounter square\\ | ||
| + | F - encounter square when extension 1 is activated otherwise it counts as a blank square\\ | ||
| + | G - encounter square when extension 2 is activated otherwise it counts as an extension 1 blank square\\ | ||
| + | H - encounter square when extension 3 is activated otherwise it counts as an extension 2 blank square | ||
| + | ====Tiles==== | ||
| + | {{gallery>: | ||
| + | {{filelist>: | ||
games/board/goodvsbadconnectors.txt · Last modified: by 127.0.0.1
