factionpbta:players:agenda
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— | factionpbta:players:agenda [2020/06/25 21:32] (current) – created - external edit 127.0.0.1 | ||
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+ | ====== Agenda and Principles ====== | ||
+ | |||
+ | Players and the Grandfather have agendas and principles to follow. They help enable this game to played in the manner it is intended and improve the play experience for everyone. | ||
+ | ===== Agenda ===== | ||
+ | * Embrace the renegade' | ||
+ | * Use your stress | ||
+ | * Imagine dangerous and exciting times and places | ||
+ | * Act now, plan later | ||
+ | |||
+ | ==== Embrace the renegade' | ||
+ | You are a freedom fighter, there' | ||
+ | |||
+ | In the Spiral Politic - the vast expanse of this galaxy, this universe and even their incursions into the multiverses themselves, the oppressors must be resisted. | ||
+ | |||
+ | You are caught between the opressors that want linear time and the Enemy that just wants to destroy them utterly, trying to have some freedom, some time plurality. | ||
+ | ==== Use your stress ==== | ||
+ | Your ability to [[..: | ||
+ | |||
+ | If you can no longer afford to [[..: | ||
+ | ==== Imagine dangerous and exciting times and places ==== | ||
+ | Be curious about the times and places you find yourself in. Everyone has a story to tell and their own agendas. | ||
+ | ==== Act now, plan later ==== | ||
+ | Planning is the one aspect of the game you need never do in actual play in real time. Not only are your characters gung-ho and impetuous, often leaping first without looking, but they' | ||
+ | |||
+ | Don't sit down with other players and work our exactly what you're going to do - you never need to. Work out roughly what you are going to do, then do it. Patch up the plot holes if you need to retrospectively. | ||
+ | |||
+ | ===== Principles===== | ||
+ | * Go into danger, fall in love with trouble | ||
+ | * Don't be a Logopolitan | ||
+ | * Take responsibility | ||
+ | * Don't talk yourself out of fun | ||
+ | * Volunteer when needed, listen when others do | ||
+ | * You are a family | ||
+ | |||
+ | ==== Go into danger, fall in love with trouble ==== | ||
+ | You are an anti-establishment, | ||
+ | |||
+ | ==== Don't be a Logopolitan ==== | ||
+ | Everything does not come down to numbers and [[https:// | ||
+ | |||
+ | * Don't choose the approach with the highest number because you want to succeed | ||
+ | * Don't choose the approach with the lowest number because you want to fail and get XP | ||
+ | * **Always** choose the approach that best suits what the character wants to do with the move | ||
+ | |||
+ | ==== Take responsibility ==== | ||
+ | You are as vital a component of the co-operative story you all all creating together as any other player, including the Grandfather. | ||
+ | |||
+ | You are also responsible for your behaviour and the enjoyment of the game by every other player as well. This means your participation effects the tone of the game, the style of play and what themes may occur. | ||
+ | |||
+ | ==== Don't talk yourself out of fun ==== | ||
+ | When commiting to a plan, or a series of actions, go for what you think is fun. Trust in your character' | ||
+ | |||
+ | ==== Volunteer when needed, listen when others do ==== | ||
+ | When the spotlight shifts in your direction, when the Grandfather or other players look to you expectantly, | ||
+ | |||
+ | When attention passes on to others, give them space to shine. | ||
+ | |||
+ | ==== You are a family ==== | ||
+ | For this game, you and your fellow players are a family and need to look after each other. | ||
+ | === Safety Tools === | ||
+ | * **Lines & Veils** - These are used to setup the tone of the game you want to play and how willing everyone is to come close to taboo subjects. | ||
+ | * Lines are things in the game that won't be crossed into. You draw the line at these subjects. | ||
+ | * Veils are things that can happen off-screen and be alluded to - but will never be explicitly described or roleplayed. | ||
+ | * **The X-Card** - This is used throughout the game, for every " | ||
+ | * If it looks like a veil might be getting close to a line - X-Card it. | ||
+ | * If someone comes up with something in the game that no one thought of at the beginning to be a line or a veil - X-Card it. | ||
+ | * You should always explain why you're using the X-Card, it immediately takes effect and as much of the scene will be redone and reworded as is necessary or fade to black and skip to the next scene. | ||
+ | |||
+ | {{tag> | ||
factionpbta/players/agenda.txt · Last modified: 2020/06/25 21:32 by 127.0.0.1