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roleplaying:hero:tba:styles

Styles

  • Low Fantasy (historic fantasy RPGs)
    • For either the entire setting, or just the PCs - magic is rare or difficult or dangerous or all three. Day-to-day life is the usual adventure, friends in the local village are important, the PCs will rarely change the world. Tasks are usually accomplished through normal non-magical means.
  • Medium Fantasy (Harn, and MERP)
    • As above, but less rare, only hard or harmful. Magic using characters aren't unheard of, but they're still rare. PCs may be caught up on country-changing events.
  • High Fantasy (D&D and Rolemaster)
    • Magic is fairly common, even in the wildlife. Random encounters may occur. PCs tend to have very little attachement to NPCs and change the course of nations in a fairly sociopathic manner.
  • Steampunk (Girl Genius)
    • Technology and magic. May be either dark or light in nature with wackiness. PCs tend to only socialise with NPCs of equal valour and skill.
  • New Weird (Perdido Street Station)
    • Like steampunk, but with a more cyberpunk/political/mildly horrific feel.

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roleplaying/hero/tba/styles.txt · Last modified: 2009/01/28 20:34 by 127.0.0.1