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Qi Yüan Mi Shang

Character created with Hero Designer, version 2.41
Alternate Identities :
Player Name : Michael Dowling
Genre : High Fantasy
Campaign : The Western Shores
qi.hdc

CHARACTERISTICS

Val Char Base Points Roll Notes
16 STR 10 6 12- HTH Damage 3d6 END [3]
19 DEX 10 27 13- OCV 6 DCV 6
17/20 CON 10 14 12- / 13-
13/16 BODY 10 6 12-
13 INT 10 3 12- PER Roll 15-/18-
11 EGO 10 2 11- ECV: 4
25 PRE 10 0 14- PRE Attack: 5d6
10 COM 10 0 11-
6/11 PD 3 3 6/11 PD (0/5 rPD)
4/10 ED 3 1 4/10 ED (0/5 rED)
4 SPD 2.9 11 Phases: 3, 6, 9, 12
10/11 REC 6 8
48/54 END 34 7
40/45 STUN 30 10
8“ Running 6 4
2” Swimming 2 0
4“ Leaping 3 1

103 Total Characteristics Points

EXPERIENCE POINTS

Total earned: 15
Spent: 15
Unspent: 0
Base Points: 150
Disad Points: 100
Total Points: 265

POWERS

Cost Name END
5 Broad Weapon Training: +10 STR, Reduced Endurance (0 END; +1/2) (15 Active Points); Limited Power Only for Calculating STR min (-1), No Figured Characteristics (-1/2), No Knockback (-1/4)
9 Perceptive: +3 PER with All Sense Groups 0
6 Forest Awareness: +3 PER with Single Sense Group, Analyze and Discriminatory (13 Active Points); Limited Power Only vrs. Forest Concealment Modifiers (-1) 0
8 Precognitive Clairsentience (Sight Group And Normal Hearing), x2 Range (520”), Discriminatory, Transmit (57 Active Points); No Conscious Control (-2), Fixed Perception Point (-1), Precognition/Retrocognition Only (-1), Limited Power Only in Forests (-1), Requires A Analyze Roll (-1/2), Vague and Unclear (-1/2) 6
7 Guarded Self Relience: +15 PRE (15 Active Points); Limited Power Only for PRE defense (-1)
5 Tail: Extra Limb (1), Inherent (+1/4) (6 Active Points); Limited Manipulation (-1/4) 0
6 Nightvision, Inherent (+1/4) (6 Active Points) 0
8 Claws: HKA 1/2d6 (1d6+1 w/STR) (10 Active Points); Reduced Penetration (-1/4) 1

54 Total Powers Cost

MARTIAL ARTS

Cost Martial Arts Maneuver
5 Takeaway: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, 26 STR to take weapon away
4 Shove: 1/2 Phase, +0 OCV, +0 DCV, 31 STR to Shove
5 Passing Strike: 1/2 Phase, +1 OCV, +0 DCV, 3d6 +v/5; FMove
4 Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 31 STR vs. Grabs
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 5d6 Strike
4 Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 5d6 Strike, Must Follow Block

30 Total Martial Arts Cost

SKILLS

Cost Name
0 Acting 8-
0 Bribery 8-
0 Climbing 8-
0 Conversation 8-
0 Deduction 8-
0 CuK: Kartaran 8-
0 AK: Kartar 8-
0 Native: Language: Kartaran (common) (idiomatic; literate) (5 Active Points)
0 PS: Scout 8-
0 Shadowing 8-
0 TF: Equines
1 Language: Irolan (basic conversation)
1 WF: Thrown Knives, Axes, and Darts, Thrown Rocks
2 WF: Common Melee Weapons
3 Analyze: Tactical Skills 12-
3 Defense Maneuver I
3 KS: Ambush tactics 12-
4 Animal Handler (Birds) 15-
4 KS: Kartaran Forests 13-
4 AK: City: Pei-lei-gang 13-
4 PS: Military Officer 13-
5 Concealment 13-
5 Riding 14-
5 Stealth 14-
5 Survival (Marine Surface, Mountain, Temperate/Subtropical Coasts, Temperate/Subtropical Forests, Temperate/Subtropical Plains) 12-
5 Trading 15-
9 Teamwork 16-
10 +2 with HTH Combat

73 Total Skills Cost

PERKS

Cost Name
5 Money: Well Off

5 Total Perks Cost

EQUIPMENT

Cost Equipment END
Eviscerator: HKA 2d6, +1 Increased STUN Multiplier (+1/4), Reduced Endurance (0 END; +1/2), Armor Piercing (+1/2) (67 Active Points); OAF (-1), STR Minimum 15 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4) 0
Sword, Broad: Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4) 0
Armoured Gauntlet: HA +2d6, Required Hands One-Handed (+0), Reduced Endurance (0 END; +1/2) (15 Active Points); Hand-To-Hand Attack (-1/2), Real Weapon (-1/4), STR Minimum 3 (-1/4) 0
$125 Lamellar (Splint Armor): Armor (5 PD/5 ED) (15 Active Points); Independent (-2), OIF Durable (-1/2), Real Armor (-1/4) 0
$30 Medium Metal Shield: (Total: 20 Active Cost, 4 Real Cost) EB 2d6 (10 Active Points); Independent (-2), OAF Durable (-1), STR Minimum 13 (-1/2), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 2) plus +2 with DCV (10 Active Points); Independent (-2), OAF Durable (-1) (Real Cost: 2) 1
$13000 Ring of Vampiric Healing: Transfer 2d6 (Body to Body), Reduced Endurance (0 END; +1/2) (45 Active Points); Independent (-2), OIF (Ring; -1/2) 0
$4000 Amulet of Health: (Total: 12 Active Cost, 4 Real Cost) +3 CON (6 Active Points); Independent (-2), IIF (Amulet; -1/4) (Real Cost: 2) plus +3 BODY (6 Active Points); Independent (-2), IIF (Amulet; -1/4) (Real Cost: 2) 0

Equipment costs shown above are for reference only, and are not included in Total Cost.

DISADVANTAGES

Cost Name
0 Normal Characteristic Maxima
15 Psychological Limitation: Blind to the Guile of Men: (Very Common, Moderate)
15 Psychological Limitation: Honourable: (Common, Strong)
5 Enraged: Honour slighted (Uncommon), go 8-, recover 14-
15 Reputation: Kartaran barbarian, 14-
10 Social Limitation: Kartaran social mores (Frequently, Major, Not Limiting In Some Cultures)
10 Social Limitation: Kartaran Sense of Independence (Frequently, Major, Not Limiting In Some Cultures)
15 Hunted: Church 11- (Mo Pow, NCI, Limited Geographical Area, PC has a Public ID or is otherwise very easy to find, Watching)
15 Distinctive Features: Feline (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)

100 Total Disadvantages Cost

APPEARANCE

Hair Colour: Black
Eye Colour: Black
Height: 1.75 m
Weight: 87.00 kg
Description:

BACKGROUND

PERSONALITY

QUOTE

POWERS/TACTICS

CAMPAIGN USE

Character created by Peter Cobcroft
 Qi Yüan Mi Shang ()