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games:board:metamorphkey

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games:board:metamorphkey [2013/03/13 00:52]
127.0.0.1 external edit
games:board:metamorphkey [2013/03/21 16:02] (current)
curufea
Line 1: Line 1:
 =====The Key of Soloman===== =====The Key of Soloman=====
-{{parent page=MetaMorph}}+
 An artifact of power has been unearthed, the magical emanations in the ether have attracted treasure seeking wizards. An artifact of power has been unearthed, the magical emanations in the ether have attracted treasure seeking wizards.
 ====Number of Players==== ====Number of Players====
Line 7: Line 7:
 1 Wizard each 1 Wizard each
 ===Setup=== ===Setup===
-**Map** +**Map**\\ 
-Place a geomorph with a farm. +Place a geomorph with a farm.\\ 
-Place the Key of Soloman counter on the farm.+Place the Key of Soloman counter on the farm.\\
 Each player then places 2 random geomorphs ​ Each player then places 2 random geomorphs ​
 **Start** **Start**
-Roll to see who goes first. +Roll to see who goes first.\\ 
-Start each wizard with full mana at the furthest legal hex away from every wizard and the Key. The Player going first places their wizard first.+Start each wizard with full mana at the furthest legal hex away from every wizard and the Key. The Player going first places their wizard first.\\
 They are in Human shape. They are in Human shape.
 ===Special Rules=== ===Special Rules===
-Leaving the map without the Key is an instant defeat. +Leaving the map without the Key is an instant defeat.\\ 
-Also see MetamorphKeyofsoloman+Also see [[MetamorphKeyofsoloman]]
 ===Winning=== ===Winning===
 The first wizard to leave the map with the Key of Soloman wins. The first wizard to leave the map with the Key of Soloman wins.
 ===Variants=== ===Variants===
-;+
  
games/board/metamorphkey.txt · Last modified: 2013/03/21 16:02 by curufea