User Tools

Site Tools


games:board:mechabotsstatus

Table of Contents

Status Sheets

Components

Numbers

  • Boiler
    • Each boiler component powers 4 components of the types Weapon, Sensor or Mobility. Other component types do not require a boiler.
  • Weapons, Sensors
    • Each “r” component increases range by 1 hex
    • Each “d” component increases damage by 1
    • Each “a” component increases accuracy by 1
  • Mobility
    • Each “t” component changes the the mobility type of the Bot—0=Wheels, 1= Halftrack, 2=Tracks, 3=Legs, 4=Powerful legs, 5=Jump jets, 6=Jets, 7=Hover Jets
    • Each “s” component increases speed by 1
  • Remote Control
    • Each component increases range by 1 hex

Locations

  • Weapons and Sensors
    • If all components are in the Central location, it has a 360 degree arc
    • Otherwise, each location is a 60 degree arc
  • Mobility
    • Each location that contains a mobility components affect the turn ratio. —Number of hexes a bot must move forward before it can turn 60 degrees = 7-number of locations.

Combat

# of
Sensor Accuracy
components
Range
12345678+
000000000
110000000
221000000
332100000
443210000
554321000
665432100
776543210

games/board/mechabotsstatus.txt · Last modified: 2013/03/20 22:12 by curufea