User Tools

Site Tools


games:board:mechabotsrepair

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
games:board:mechabotsrepair [2013/03/20 22:23]
curufea
games:board:mechabotsrepair [2013/03/20 22:23] (current)
curufea
Line 2: Line 2:
  
 To repair a Bot, you must move it back to your laboratory and fix it with your Mad Scientist. To repair a Bot, you must move it back to your laboratory and fix it with your Mad Scientist.
- - If both the Bot and the Mad Scientist are in your Lab hex +  ​- If both the Bot and the Mad Scientist are in your Lab hex 
- - Spend 1 turn fixing the Bot (both Bot and Mad Scientist stay in the Lab hex) +  - Spend 1 turn fixing the Bot (both Bot and Mad Scientist stay in the Lab hex) 
- - Turn over any damage counters back to the original undamaged side.+  - Turn over any damage counters back to the original undamaged side.
  
games/board/mechabotsrepair.txt · Last modified: 2013/03/20 22:23 by curufea