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games:board:hthadmaps [2013/03/13 00:51] (current)
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 +======Procedural Mapping======
 +{{parent page=GamesHTHAD}}
 +====References====
 +(lots of good sources in roguelike games)
 +  * [[http://​roguebasin.roguelikedevelopment.org/​index.php?​title=Delving_a_connected_cavern Delving a connected cavern]]
 +  * [[http://​roguebasin.roguelikedevelopment.org/​index.php?​title=Irregular_Shaped_Rooms Irregular Shaped Rooms]]
 +  * [[http://​pcg.wikidot.com/​pcg-algorithm:​caves Caves]]
 +  * [[http://​pcg.wikidot.com/​pcg-algorithm:​map-generation Map Generation]]
 +  * [[http://​roguebasin.roguelikedevelopment.org/​index.php?​title=Articles Articles at roguebasin]]
 +=====Synopsis=====
 +The concept here is to have a form with lots of HTHAD-based variables that will generate a number of images of caverns of various sorts, with contents. ​ Ideally I want the generate a top-down view as well as a side view for the game for players wishing to make a full RPG map.  A top-down would also help with generating perspective.
 +Initially there'​ll be a number of sizes available 72DPI for online viewing and printing out to counters for those wanting to use the images for pen-and-paper play, 300 and 600 DPI for the hardcore mappers who use photoshop or other graphic editing program.
 +----
 +CategoryGames
  
games/board/hthadmaps.txt · Last modified: 2013/03/13 00:51 (external edit)