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games:board:goodvsbadconnectors

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games:board:goodvsbadconnectors [2013/03/13 00:51]
127.0.0.1 external edit
games:board:goodvsbadconnectors [2013/03/20 20:49] (current)
curufea
Line 1: Line 1:
 ======Map Connectors====== ======Map Connectors======
-{{parent page=GoodvsBad}} 
 Each of these strips connects a Home Base to another Home Base according to how many players there are and the map layout. Each of these strips connects a Home Base to another Home Base according to how many players there are and the map layout.
 +
 They are of variable length as certain event cards can extend the distance between the Home Bases.  ​ They are of variable length as certain event cards can extend the distance between the Home Bases.  ​
 <​html><​pre>​ <​html><​pre>​
Line 12: Line 12:
 </​pre></​html>​ </​pre></​html>​
 ====Key==== ====Key====
-E - default encounter square +E - default encounter square\\ 
-F - encounter square when extension 1 is activated otherwise it counts as a blank square +F - encounter square when extension 1 is activated otherwise it counts as a blank square\\ 
-G - encounter square when extension 2 is activated otherwise it counts as an extension 1 blank square+G - encounter square when extension 2 is activated otherwise it counts as an extension 1 blank square\\
 H - encounter square when extension 3 is activated otherwise it counts as an extension 2 blank square H - encounter square when extension 3 is activated otherwise it counts as an extension 2 blank square
 ====Tiles==== ====Tiles====
-{{gallery ​showalbum=GoodvsbadConnectors"​}}" +{{gallery>:​goodvsbadconnectors}} 
-{{files}}+{{filelist>:​goodvsbadconnectors/​*.*}}
  
games/board/goodvsbadconnectors.txt · Last modified: 2013/03/20 20:49 by curufea