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games:board:colosseumoffcuts [2013/03/13 00:50]
127.0.0.1 external edit
games:board:colosseumoffcuts [2013/03/20 20:33] (current)
curufea
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 ======Colosseum Offcuts====== ======Colosseum Offcuts======
-{{parent page=GamesBoard}} +<​html><​a rel="license"​ href="​http://​creativecommons.org/​licenses/​by-nc-sa/​2.5/​au/">​ 
-<​html><​a rel=license"​ href="​http://​creativecommons.org/​licenses/​by-nc-sa/​2.5/​au/">​" +<img alt="Creative Commons License"​ style="​border-width:​0"​ src="​http://​i.creativecommons.org/​l/​by-nc-sa/​2.5/​au/​88x31.png"​ />
-<img alt=Creative Commons License"​ style="​border-width:​0"​ src="​http://​i.creativecommons.org/​l/​by-nc-sa/​2.5/​au/​88x31.png"​ />"+
 </a> </a>
 <br />This work is licensed under a  <br />This work is licensed under a 
-<a rel=license"​ href="​http://​creativecommons.org/​licenses/​by-nc-sa/​2.5/​au/">​Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License</​a>​.</​html>​"+<a rel="license"​ href="​http://​creativecommons.org/​licenses/​by-nc-sa/​2.5/​au/">​Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License</​a>​.</​html>​
 =====Summary===== =====Summary=====
 Bit of a boardgame design challenge here.  Can I make a game using thrown away bits of another game? Bit of a boardgame design challenge here.  Can I make a game using thrown away bits of another game?
-Number of Players: 2-5+Number of Players: 2-5\\
 Type of game: Abstract strategy tile laying Type of game: Abstract strategy tile laying
 =====Rules===== =====Rules=====
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     * two arena stand counters with a light and dark side in 5 colours     * two arena stand counters with a light and dark side in 5 colours
 ====Glossary==== ====Glossary====
-**Board Piece** __(//​**BP**//​)__ - A blank counter of your colour. +**Board Piece** __(//​**BP**//​)__ - A blank counter of your colour.\\ 
-**Fortification** __(//​**F**//​)__- An arena stand counter of your colour. +**Fortification** __(//​**F**//​)__- An arena stand counter of your colour.\\ 
-**Mobile mode** - A counter that is light side up. +**Mobile mode** - A counter that is light side up.\\ 
-**Attack mode** - A counter that is darker side up. +**Attack mode** - A counter that is darker side up.\\ 
-**Touching** - An edge to edge laying of counters.+**Touching** - An edge to edge laying of counters.\\
 **Flipping** - Changing the mode of a counter by turning it over. **Flipping** - Changing the mode of a counter by turning it over.
 ====Setup==== ====Setup====
-Each player takes four counters of the same colour - two **Board Pieces** and two **Fortifications**.+Each player takes four counters of the same colour - two **Board Pieces** and two **Fortifications**.\\
 Note: All pieces initially placed are done so in **Mobile mode**. Note: All pieces initially placed are done so in **Mobile mode**.
-   - Placing **Board Pieces**+  ​- Placing **Board Pieces**
     - One player places their first __(//​**BP**//​)__ ​     - One player places their first __(//​**BP**//​)__ ​
     - Each other player places one __(//​**BP**//​)__ such that it touches one other player'​s __(//​**BP**//​)__ - but does not touch any other player'​s __(//​**BP**//​)__.     - Each other player places one __(//​**BP**//​)__ such that it touches one other player'​s __(//​**BP**//​)__ - but does not touch any other player'​s __(//​**BP**//​)__.
     - Each player then places their second __(//​**BP**//​)__ such that it touches their previous __(//​**BP**//​)__ but no other player'​s __(//​**BP**//​)__.     - Each player then places their second __(//​**BP**//​)__ such that it touches their previous __(//​**BP**//​)__ but no other player'​s __(//​**BP**//​)__.
-   - Placing **Fortifications**+  ​- Placing **Fortifications**
     - Each player places their first __(//​**F**//​)__ such that it touches one of their __(//​**BP**//​)__s but no other player'​s __(//​**BP**//​)__.     - Each player places their first __(//​**F**//​)__ such that it touches one of their __(//​**BP**//​)__s but no other player'​s __(//​**BP**//​)__.
     - Each player places their second __(//​**F**//​)__ such that it touches one of their __(//​**BP**//​)__s or the previous __(//​**F**//​)__ but no other player'​s __(//​**BP**//​)__ or __(//​**F**//​)__.     - Each player places their second __(//​**F**//​)__ such that it touches one of their __(//​**BP**//​)__s or the previous __(//​**F**//​)__ but no other player'​s __(//​**BP**//​)__ or __(//​**F**//​)__.
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 =====Ending the Game===== =====Ending the Game=====
 The game ends when only one player has any Fortification pieces left. The game ends when only one player has any Fortification pieces left.
-{{gallery ​showalbum=ColosseumOffcuts"​}}" +{{gallery>:​colosseumoffcuts}} 
----- +
-CategoryGames+
  
games/board/colosseumoffcuts.txt · Last modified: 2013/03/20 20:33 by curufea